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NPC Generator

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Advanced [show]


Drogo Payton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He is bald on top and has large silver tufts of hair around his ears. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Athletic, Philantrophist. Flaws: Ugly. Bonds: Poor, Military. Occupation: Apothecary

Voice: Dutch accent

Attributes [hide]

Drogo Payton, Male Human Druid 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills History +3, Medicine +3
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 500 gp. Amber (150 gp). Golden pearl (150 gp). Tourmaline (150 gp). 1 Minor magic item.


Social Check DCs


Manfred Hale, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears an entirely red suit with black socks and a vest with buckled shoes. His Stetson hat is riddled with cuts and holes. He wears crescent spectacles with a black brim.

Personality: He is extraordinarily eccentric. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic, Justice. Flaws: Ugly, Insane. Bonds: Rich. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Manfred Hale, Male Human Aristocrat 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Acrobatics +2, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dustin Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is auburn, silky, and of moderate length. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He's since become an addict/alcoholic.

Motivation: He seems to be bored by most things.

Ideals: Gifted. Flaws: Addict, Disease. Bonds: Attractive. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Dustin Everly, Male Human Rogue 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)16 (+3) 11 (+0)14 (+2) 11 (+0)14 (+2)
Skills Arcana +5, Insight +3
Senses Passive Perception 10
Languages Common, Orc, Goblin
Attacks Melee -1 / 2d4-4, Ranged +6 / 2d4+3, Grapple +3

Possessions: 100 pp.


Social Check DCs


Theodoric Ashton, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. He wears a colorful flower in his golden hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born in the east to a Ploughman, Theodoric learned a great deal about his father's area of expertise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He then took over the family business and is one of the better Ploughman for hire.

Motivation: Human compassion.

Flaws: Shy, Racist. Bonds: Attractive, Job, Rich. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Theodoric Ashton, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)17 (+3) 8 (-1)8 (-1)
Skills Animal Handling +1, Arcana +5
Senses Passive Perception 9
Languages Common, Infernal, Gnome, Orc
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Simon Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a white shirt with thin blue vertical stripes and pastel pants. His white hair, when down, is lengthy. His hazel eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a white middle class family as the only child. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Days after completing his studies, news broke out that his hometown was attacked by illithids. Simon was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge

Ideals: Opinionated, Fighting. Flaws: Mundane. Bonds: Nature, Enemies. Occupation: Painter

Voice: Whispers

Attributes [hide]

Simon Kinsley, Male Human Rogue 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)10 (+0) 13 (+1)6 (-2)
Skills History +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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