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NPC Generator

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Advanced [show]


Solomon Marston, Male Human [Permalink]

Personal [hide]

Description: This man wears a simple red robe with black stripes complete with hood, and sports empty pouches on his belt. He wears a colorful flower in his white hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: While he acts the brute, he is far gentler than he would appear. He misses his home and complains about the freezing weather, even in summer.

History: Sold as a small child to a slaver, Solomon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the south, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Fighting. Bonds: Attractive, Immigrant, Mentor, Religious. Occupation: Painter

Voice: Pronounces difficult words wrong

Attributes [hide]

Solomon Marston, Male Human Sorcerer 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)8 (-1) 8 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Bullseye lantern. 1 Masterwork Musical instrument.


Social Check DCs


Everard Peyton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He feeds upon the attention of others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Everard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has built up a small fortune and can afford his own way.

Motivation: He feels threatened by others; and he uses money and sex appeal to get what he needs

Flaws: Fearful. Bonds: Attractive, Rich, Nature. Occupation: Bookbinder

Voice: Sensual and smooth

Attributes [hide]

Everard Peyton, Male Human Paladin 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 9 (-1)10 (+0) 13 (+1)12 (+1)
Skills Deception +3, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 1900 sp. 1 Half-Plate. 1 Darkwood Shield. 1 Banded mail.


Social Check DCs


Shane Clare, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a simple white robe with red stripes complete with hood. His blonde hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: Cocky and sure of himself, he believes he is the best Gardener born in the past three hundred years. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform He has achieved small success as a Gardener.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Athletic. Flaws: Hedonist. Bonds: Attractive, Job, Slave. Occupation: Gardener

Voice: Pirate accent

Attributes [hide]

Shane Clare, Male Human Sorcerer 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 23 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)15 (+2) 14 (+2)17 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Sylvan, Draconic
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Axton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears tight fitting clothing which further accentuates his frame. His silver hair is lengthy. He has a dull look in his gray eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born in the north his family was never financially stable. His childhood dream was to be a Stableman, but he was a colossal failure. After a long history of fighting, Nicholas and his spouse have recently divorced.

Motivation: A deep hatred of brigands; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Attractive, Poor, Job, Enemies. Occupation: Spice Merchant

Voice: Farmer accent

Attributes [hide]

Nicholas Axton, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 22 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Deception +2, Investigation +3
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 5000 cp.


Social Check DCs


Gerald Barclay, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear green clothing when he does not wear armor. His white hair is unkempt and raggedy. He tend to wears goggles to shield his eyes.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gerald lived on a farm with his mother, near the main road leading to a nearby town. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He used his abilities to travel the world and help people.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Philantrophist. Flaws: Ugly, Hedonist, PTSD. Bonds: Poor, Family. Occupation: Crown-heir

Voice: Loud with bravado

Attributes [hide]

Gerald Barclay, Male Human Barbarian 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)9 (-1) 9 (-1)9 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 29000 sp. 1 Minor magic item.


Social Check DCs

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