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Advanced [show]


Ernest Hadley, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He typically wears violet cloth garments or leather armor, marred by teas. He keeps his long auburn hair kept up in a rat tail. His otherwise smooth face is marked with small tiny scars.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Ernest studied abroad. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Justice, Gifted. Flaws: Ugly, Hedonist. Bonds: Immigrant. Occupation: Crown-heir

Voice: Cold and demanding tone

Attributes [hide]

Ernest Hadley, Male Human Warlock 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +3, Investigation +3
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 4000 cp. Gold and topaz bottle stopper cork (900 gp). 1 Masterwork Light steel shield. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs


Rolf Birkenhead, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His violet unseeing eyes seem to look past you.

Personality: Rolf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He invites people to come help in his community garden.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic, Extrovert, Philantrophist. Flaws: Disease. Occupation: Animal Trainer

Voice: Prounounces S like Z

Attributes [hide]

Rolf Birkenhead, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Athletics +3, Perception +0
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Jet (40 gp).


Social Check DCs


Cory Compton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'4". He is renowned for his bright green suits and hats. His hair is short and chestnut. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born to a pair of adventurers, Cory grew up listening to his mother's many stories. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: He has a crush on the local Sculptor; and he would like to get married and retire

Ideals: Disciplined, Optimist. Flaws: Ugly. Bonds: Adventurer, Family, Has a crush. Occupation: Bather

Voice: Creaky witch voice

Attributes [hide]

Cory Compton, Male Human Ranger 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 13 (+1)16 (+3)
Skills Athletics +3, Stealth +2
Senses Passive Perception 11
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp. Tiger eye turquoise (8 gp). Chrysoberyl (140 gp). Aquamarine (400 gp). 1 Minor magic item.


Social Check DCs


Solomon Lindsey, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is wearing a long, pastel cloak, and is pretty ugly. His silver hair is braided into rings. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the west. He always tries to repair and not replace. It was this mentality that drove him into the Sage business.

History: Born in the west his family was never financially stable. His father was a mechanic, and taught him how to fix just about anything. He became a Sage soon after.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Pacifist, Persistence. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Sage

Voice: American accent

Attributes [hide]

Solomon Lindsey, Male Human Fighter 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)15 (+2) 6 (-2)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 8
Languages Common, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 2400 sp.


Social Check DCs


Everard Bradford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is well dressed, but even with his fine clothing he looks run-down. He is an epitome of beauty. He has styled his brown hair well, parting it to the left. His eyes are hazel and catlike.

Personality: He acts crazy and hedonistic. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Everard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Fighting. Flaws: Hedonist, Antagonistic. Bonds: Attractive, Adventurer. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Everard Bradford, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Red garnet (60 gp). Malachite (16 gp). Blue quartz (16 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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