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NPC Generator

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Advanced [show]


Charles Wakefield, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a fancy blue suit. His auburn hair is cut jaggedly and amateurishly. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is a logical person and will generally grow upset if things defy logic and science.

History: Gifted from a young age, Charles studied abroad. His first spouse was a Crown-heir, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Cartwright, and he later adopted a second son.

Motivation: He doesn't get along with people that don't share his tastes; and to reunite with his absent father

Ideals: Logical, Gifted, Impeccable. Flaws: Depressed. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Loud with bravado

Attributes [hide]

Charles Wakefield, Male Human Sorcerer 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 14 (+2)8 (-1) 7 (-2)14 (+2)
Skills Performance +5, Stealth +3
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 300 gp. Chalcedony (60 gp). Sardonyx (60 gp).


Social Check DCs


Dustin Preston, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a tan shirt, with a yellow mid length shorts with yellow tights and flats, usually wearing a coat over them. His silver hair is singed and shortened. His amber eyes are slightly larger than normal.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Engraver

Voice: Uses lots of figures of speech

Attributes [hide]

Dustin Preston, Male Human Aristocrat 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)12 (+1) 17 (+3)14 (+2)
Skills Insight +5, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1

Possessions: 2800 sp.


Social Check DCs


Everard Deighton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his grey robe and has his club always slung over his shoulder. His golden hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Merchant. He turns his eye from what people do, preferring to live and let live. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: When he was but 4 years old his parents immigrated from the east. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. He left for the east, certain he would find work there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Impeccable. Flaws: Ugly. Bonds: Immigrant, Poor, Job. Occupation: Merchant

Voice: Shortens vowels

Attributes [hide]

Everard Deighton, Male Human Sorcerer 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 19 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 10 (+0)12 (+1)
Skills Investigation +4, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 6000 sp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Staurheim, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a simple green robe with red stripes complete with hood and is in decent physical shape. He wears his black hair up in a very large beehive style do. His violet eyes dart from person to person.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Bertram was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Athletic. Bonds: Religious, Nature, Poor. Occupation: Junk Dealer

Voice: Whispers

Attributes [hide]

Bertram Staurheim, Male Human Adept 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 17 (+3)12 (+1) 10 (+0)17 (+3)
Skills Religion +3, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1 Minor magic item.


Social Check DCs


Solomon Shipley, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears many layers of old clothing at all times. He has no hair. His green eyes dart from person to person to random spaces in the air.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He cannot resist a sob story and will often dote over anyone who has one.

History: Gifted from a young age, Solomon studied abroad. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Meet up once more with his childhood friend.

Ideals: Philantrophist, Gifted. Flaws: Ugly, Secretive. Bonds: Poor, Adventurer. Occupation: Guard

Voice: Old Prospector

Attributes [hide]

Solomon Shipley, Male Human Ranger 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)13 (+1) 15 (+2)13 (+1)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1500 sp.


Social Check DCs

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