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Advanced [show]


Reynard Dryden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He is dressed in an above average manner. His golden hair is cut short. His green unseeing eyes seem to look past you.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Reynard was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Reynard and his spouse have recently divorced.

Motivation: He has a rivalry with the Church that dominates his actions; and he's repulsed by the pc

Flaws: Disease, Antagonistic. Bonds: Attractive, Job, Religious. Occupation: Bellfounder

Voice: Jamaican accent

Attributes [hide]

Reynard Dryden, Male Human Bard 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 22 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 7 (-2)13 (+1) 13 (+1)12 (+1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 2d8-2, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 40 pp. Bloodstone (70 gp). 1 Minor magic item.


Social Check DCs


Gerard Gentry, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears tattered old clothes. He has a brown handlebar mustache and slicked back brown hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He can speak with the recently deceased. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: The child of northern immigrants he idolized his mother. In his 14th year, his parents were killed by a orcs raid, leaving Gerard alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He wants revenge against orcs.

Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Enemies, Immigrant. Occupation: Adventurer

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Gentry, Male Human Barbarian 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 44 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 14 (+2)12 (+1) 9 (-1)13 (+1)
Skills Intimidation +3, Stealth +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He is bald on top and has large golden tufts of hair around his ears. His eyes are a pleasant violet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful wizard made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He doesn't get along with people that don't share his tastes; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Impeccable. Flaws: Ugly, Antagonistic. Bonds: Mentor. Occupation: Dilettante

Voice: Spanish accent

Attributes [hide]

Ernest Blackwood, Male Human Ranger 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 10 (+0)16 (+3) 14 (+2)14 (+2)
Skills Performance +4, Religion +5
Senses Passive Perception 12
Languages Common, Sylvan, Druidic, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2300 sp.


Social Check DCs


Thomas Clinton, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears blue leather gloves, a blue jacket, and tight pants. His long auburn hair reaches down to his waist. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Thomas lived on a farm with his father, near the main road leading to a nearby town. Through the years after Thomas was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Thomas's father didn't care for him much, and the feeling was mutual. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: To reunite with his absent father; and he is unsatisfied with his job

Ideals: Joker. Flaws: Antagonistic, Secretive. Bonds: Family, Job. Occupation: Healer

Voice: Speaks fast with a slight lisp

Attributes [hide]

Thomas Clinton, Male Human Rogue 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 4 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 7 (-2)11 (+0) 7 (-2)9 (-1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Peter Hornsby, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears suspenders and red workpants. His shirt is black, and he wears a heavy red leather apron most of the time. Beneath his clothing is a huge mess of scar tissue. His moppish black hair is in a traditional bowl cut. His hazel eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He works hard and plays hard.

History: He was born a particularly ugly child, much to the horror of his parents. A few years later when the east was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: He is compelled to act according to his religious beliefs; and he is currently in port desperately looking for someone to get him out

Ideals: Optimist. Flaws: Hedonist, Ugly. Bonds: Slave, Immigrant. Occupation: Masseuse

Voice: Whispers

Attributes [hide]

Peter Hornsby, Male Human Aristocrat 7
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)7 (-2) 14 (+2)14 (+2)
Skills Deception +5, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 400 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Solid gold idol (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver chalice with lapis lazuli gems (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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