John Coombs, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is renowned for his bright violet suits and hats. He sports a long white beard, and similarly colored long hair. His eyes, though not visible through his cowl, are gray.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.
History: John was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Merchant. Since then, he has sought to make the best of life.
Motivation: Expand his business; and he has money and likes to spend it
Ideals: Optimist, Justice. Bonds: Family, Job, Rich. Occupation: Merchant
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 6 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 7 (-2) | 9 (-1) | 9 (-1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 gp. 1 Minor magic item.
Simon Spalding, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears a tan armored body suit, with a simple white line shooting up and back down. His blonde hair is styled in orderly dreadlocks. His eyes are green and he is always smoking a pipe.
Personality: He hates Humans with a passion. As such he is filled with self loathing. Energy wise he seems alert and responsive.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Simon was left his mother's suit of armor and trained in its use and care. He now mingles about in high society.
Motivation: Human compassion; and he wants nothing more than to rejoin the army
Ideals: Professionalism. Flaws: Racist. Bonds: Military. Occupation: Tailor
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 800 gp.
Gerald Brownrigg, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears pastel trousers with black and green striped suspenders. He wears various colorful collared shirts. His moppish black hair is in a traditional bowl cut. This violet eyed northerner is not easily forgotten.
Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Entrepeneur. Bonds: Religious, Poor, Attractive. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 9 (-1) | 10 (+0) | 16 (+3) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Auran, Dwarven
Attacks Melee -1 / 1d8-3, Ranged +1 / 1d8-1, Grapple -1
Possessions: 18000 cp.
Lance Hadlee, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and is dressed in earthy colors with a green and pastel handkerchief worn on his right side. He sports a flattop hair cut. He wears round tiny glasses practically rammed into his face.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. As long as the job gets done he does not care how it got done.
History: Lance lived on a farm with his mother, near the main road leading to a nearby town. He found a children's book about a Human Barbarian who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Wants to raise his children well.
Ideals: Professionalism. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Cook
Voice: Breathy voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 37 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Druidic
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 400 gp. Smoky quartz (70 gp). Brown-green garnet (40 gp).
Aldous Morley, Male Human [Permalink]
Personal [hide]
Description: This light-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His auburn hair is braided into rings. His thin eyebrows rest above his beady brown eyes.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Born in a small village he learned the ways of the warrior from his father. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Obtaining odd cultural Human artifacts is his passion.
Ideals: Fighting, Entrepeneur. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Mayor
Voice: Boston accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Abyssal, Celestial, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +5
Possessions: 12000 cp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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