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NPC Generator

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Advanced [show]


Guy Yeardley, Male Human [Permalink]

Personal [hide]

Description: A 5'11" northern man, he is wearing colorful clothing, dressed as a Cook. He has styled his golden hair well, parting it to the left. His eyes are blue.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is frequently practicing swordplay.

History: Guy was born the youngest of three triplets. He was an apprentice working in his mother's forge. He has since lost track of the people in his past.

Motivation: To unite with his brother.

Flaws: Antagonistic. Bonds: Military, Family, Job. Occupation: Cook

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Yeardley, Male Human Monk 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 16 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Jet (130 gp).


Social Check DCs


Nicholas Conway, Male Human [Permalink]

Personal [hide]

Description: He wears suspenders and pastel workpants. His shirt is tan, and he wears a heavy pastel leather apron most of the time. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce hazel eyes like to dwell on things.

Personality: He is a hateful person. He taunts others and blames them for his problems. He enjoys reading and quiet.

History: Born to a Sculptor, his mother struggled to pay the bills. Through the years after Nicholas was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Nicholas's mother didn't care for him much, and the feeling was mutual. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Logical. Flaws: Antagonistic, Shy. Bonds: Poor, Religious. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Nicholas Conway, Male Human Warlock 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 7 (-2)9 (-1)
Skills History +4, Insight +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 500 gp. Peridot (20 gp). Black pearl (600 gp). Amber (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roger Mitchell, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'5". He wears a lot of dark rich colors, with gold accents. He sports a long chestnut beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the north. He receives visions of the future at random moments

History: He was raised in a forest tribe. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Pacifist, Gifted. Bonds: Attractive, Nature, Adventurer. Occupation: Brewer

Voice: High pitched and raspy

Attributes [hide]

Roger Mitchell, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 17 (+3)9 (-1) 15 (+2)12 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Anthony Browning, Male Human [Permalink]

Personal [hide]

Description: A 6'2" western man, he wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is lazy, self-centered, vain, and jealous.

History: He served in the navy to pay for his family's outstanding loans. When Anthony reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Shy, Selfish. Bonds: Poor, Military. Occupation: Baker

Voice: Smoker's lung

Attributes [hide]

Anthony Browning, Male Human Druid 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)10 (+0) 7 (-2)14 (+2)
Skills Medicine +0, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 30000 cp. 1 Half-Plate.


Social Check DCs


Gerald Halsey, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered green stockings. His auburn hair is lengthy and is close to two feet long. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He has all his life been fascinated with dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better village for his children.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Impulsive, Disease. Bonds: Adventurer, Religious. Occupation: Fortune-teller

Voice: Booming voice

Attributes [hide]

Gerald Halsey, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)4 (-3) 11 (+0)16 (+3) 11 (+0)14 (+2)
Skills Acrobatics -1, Medicine +2
Senses Passive Perception 10
Languages Common, Terran, Celestial, Ignan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +2

Possessions: 100 gp. Sard (20 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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