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NPC Generator

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Advanced [show]


Conrad Halsey, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears silk and lounges about seductively. His brown hair is cut short. He tend to wears goggles to shield his eyes.

Personality: He has a massive crush on the younger sibling of the Sculptor who has hired him part-time. He enjoys reading and quiet.

History: From birth he was tutored by a cruel and relentless mentor. He dropped out of school before completing his studies. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To share knowledge with the world; and wants a kiss

Ideals: Logical. Bonds: Attractive, Poor, Has a crush, Mentor. Occupation: Sculptor

Voice: Strong lisp

Attributes [hide]

Conrad Halsey, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)10 (+0) 12 (+1)12 (+1)
Skills History +2, Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: Zircon (40 gp). White pearl (160 gp). Golden yellow topaz (300 gp).


Social Check DCs


Clerebold Dryden, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he has a large violet mantle and cape that has been intricately interwoven into his blue robe. He sports a long blonde beard, and similarly colored long hair. His eyes are green and he is always smoking a pipe.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great joy in being the best Bellfounder in town.

History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wishes to resurrect an old love; and wants to open a new tavern

Ideals: Logical. Flaws: Shy. Bonds: Job, Nature, In love. Occupation: Bellfounder

Voice: Can't modulate volume

Attributes [hide]

Clerebold Dryden, Male Human Druid 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)16 (+3) 8 (-1)13 (+1)
Skills Arcana +5, Medicine +1
Senses Passive Perception 9
Languages Common, Halfling, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Violet garnet (900 gp).


Social Check DCs


Solomon Jacobs, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears skinny pants and wears a blue and violet robe with the hood down. He keeps his long golden hair kept up in a rat tail. He is very pretty but has cold, dead eyes.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Flaws: Depressed, Antagonistic, Disease. Bonds: Attractive, Rich. Occupation: Miller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Solomon Jacobs, Male Human Cleric 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Stealth +4
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 47000 sp.


Social Check DCs


Gilbert Graham, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears long strands of emerald and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His white hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He has a massive crush on the younger sibling of the Barrister who has hired him part-time. He invites people to come help in his community garden.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Philantrophist. Flaws: Disease. Bonds: Rich, Has a crush, Adventurer. Occupation: Barrister

Voice: Jamaican accent

Attributes [hide]

Gilbert Graham, Male Human Barbarian 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 58 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)14 (+2) 14 (+2)14 (+2)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Abyssal, Draconic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Coral (50 gp). Aquamarine (200 gp).


Social Check DCs


Diggory Marleigh, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He prefers to wear flannel. His black hair is unkempt and raggedy. He has gray eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of goblins once and for all.

History: He was born to loving parents in a slum to the east. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A deep hatred of goblins.

Ideals: Impeccable. Flaws: Ugly. Bonds: Poor, Enemies, Adventurer. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Diggory Marleigh, Male Human Wizard 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)13 (+1) 13 (+1)15 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 50 pp. Bloodstone (40 gp). Citrine (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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