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Advanced [show]


Wymar Winchester, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is dressed in earthy colors with a blue and yellow handkerchief worn on his left side, and is pretty ugly. He has styled his black hair well, parting it to the left. His face is scarred and worn.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Weaver responsibilities is difficult; and to pay off his debts

Ideals: Passionate, Fighting. Flaws: Ugly. Bonds: Military, Job, Debt. Occupation: Weaver

Voice: Deep voice with rolling R's

Attributes [hide]

Wymar Winchester, Male Human Barbarian 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 39 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)10 (+0) 11 (+0)11 (+0)
Skills Intimidation +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp.


Social Check DCs


Gerard Harlow, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears professional attire. He has a very tight haircut. He wears a mask on his face.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by orcs. Gerard was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Optimist. Bonds: Attractive, Enemies, Religious, Mentor. Occupation: Dilettante

Voice: growls and snarls, animalistic

Attributes [hide]

Gerard Harlow, Male Human Paladin 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)10 (+0) 19 (+4)13 (+1)
Skills Athletics +5, Insight +6
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Everard Leighton, Male Human [Permalink]

Personal [hide]

Description: An older man who wears loose pants and a collared shirt complete with sweater beneath his coat, he is not a threatening figure. His blonde hair is thinning but still full. He has a tattooed face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He works hard and plays hard.

History: Everard was born the youngest of three triplets. Like his father and his sister before him, after school he went straight into learning to become a Shipwright. He inherited the family business which he has now maintained for 2 years.

Motivation: Wants his loneliness to end; and to reunite with his absent father

Flaws: Shy, Hedonist. Bonds: Family, Job, Has a crush. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Everard Leighton, Male Human Aristocrat 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 12 (+1)14 (+2) 15 (+2)8 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 12
Languages Common, Goblin, Druidic
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. Moss agate (15 gp). White pearl (50 gp). Amber (50 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Alex Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting yellow shirt and pants. His attire stands in sharp contrast to his lance, which is beautifully polished and possesses an ornate carving of a skull on it. He has a long brown beard with little hanging trinkets. This blue eyed westerner is not easily forgotten.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He believes the world needs to unite to get rid of drow once and for all.

History: Alex hails from a village terrorized by drow. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the west, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and regain custody of his son

Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Immigrant, Family. Occupation: Bounty Hunter

Voice: Eastern European accent

Attributes [hide]

Alex Beverly, Male Human Fighter 6
Medium (6'4") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 25 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)14 (+2) 13 (+1)18 (+4)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Goblin
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 700 gp. Large well-done wool tapestry (300 gp). Cloth of gold vestments (120 gp). Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Presley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'3", this man wears a yellow collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His golden hair is braided into rings. His amber eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Spice Merchant born in the past three hundred years. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Bertram hails from a village terrorized by gnolls. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He struck the Spice Merchant job and began his own company from there.

Motivation: To get a good night's sleep; and he wants revenge against gnolls

Ideals: Philantrophist. Flaws: Racist, Insomniac. Bonds: Job, Enemies. Occupation: Spice Merchant

Voice: Soft and mumbly

Attributes [hide]

Bertram Presley, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Survival +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2

Possessions: 100 gp. Aquamarine (400 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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