Solomon Graham, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a custom-built plate barding that's adorned with red lining and desert motifs. His chestnut hair is unkempt and raggedy. His eyes are gray and catlike.
Personality: He loves telling others what to do and how they should feel about things. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: His mother raised him in a mountain cabin. Over the years he perfected his riding and shooting skills. He has since lost track of the people in his past.
Motivation: Wants to raise his children well; and doesn't want to be a armorer and was forced into it by his family
Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Family, Nature. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 28 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 15 (+2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Terran, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 2000 sp. Golden yellow topaz (1300 gp). Iolite (30 gp). Chrysoprase (30 gp). Hematite (8 gp). 1 Minor magic item. 1 Minor magic item.
Wymar Ashton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears bulky grey painted plate armor. He sports a flattop hair cut. His eyes are amber and he is always smoking a pipe.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: He got into the Animal Trainer business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.
Motivation: To unite with his sister; and to be a sellsword again
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Family, Job. Occupation: Animal Trainer
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 300 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Artisan’s tools.
Trym Tickle, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears baggy black pantaloons and a grey scarf. He has dyed his greying silver hair a little too much giving a sharp silver color. His violet eyes lackadaisically let the world flow into them.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. In his 18th year, his parents were killed by a brigands raid, leaving Trym alone in the world. After a stint in an orphanage, he was adopted. He hasn't been sleeping well lately.
Motivation: Expand his business; and further expansion of business
Flaws: Antagonistic, Insomniac. Bonds: Enemies, Job. Occupation: Painter
Voice: Draws out vowels
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Don Wesley, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has white hair. This violet eyed northerner is not easily forgotten.
Personality: He exudes charisma. He is a tour de force of persuasion. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the north. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has set out to sabotage the competition.
Motivation: To unite with his brother; and sabotage a competitor
Flaws: Fearful. Bonds: Attractive, Poor, Job, Family. Occupation: Priest
Voice: Gruff and masculine
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 8 (-1) | 9 (-1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1200 sp.
Robert Sutton, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a blue shirt, with a violet mid length shorts with violet tights and flats, usually wearing a coat over them. His hair is long and brown with streaks of golden, and is pulled back with small blue clips. His beard is golden, braided, and well cared for. His eyes are likewise amber.
Personality: He is overprotective of those who hire his services. He is obsessed with his god.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He was granted druidic powers by his dying sister.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Athletic, Gifted, Logical. Bonds: Guardian, Religious. Occupation: Merchant
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 21000 sp. 1 Banded mail. 1 Half-Plate.
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Their contribution stands as a beacon of hope for all adventurers!
