Balimaar Graham, Male Human [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He wears his hair in dreadlocks. His amber eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He also hits on women, regardless of circumstances.
History: When he was but 5 years old his parents immigrated from the south. He has had some formal music training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He wants to get laid.
Ideals: Optimist, Artistic. Bonds: Attractive, Has a crush, Immigrant. Occupation: Unemployed
Voice: Soft and mumbly
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 12 (+1) | 8 (-1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Disguise kit. 1 Disguise kit.
Don Prescott, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and very much looks the part of a Crown-heir. His red hair is kept up in a ponytail inside a small hat. His skin is flawless and his gray eyes scan people very quickly.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Don was raised in a hard working conservative environment. Like his father and his brother before him, after school he went straight into learning to become a Crown-heir. He has set out to sabotage the competition.
Motivation: Doesn't want to be a Crown-heir and was forced into it by his family.
Ideals: Athletic, Optimist. Bonds: Job, Attractive, Family. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 14 (+2) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp. 3 Tanglefoot bags. 8 Acid flasks.
Godfrey Barton, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'1". He is wearing a long, yellow, dusty cloak, and his gloved hand is found clutching a hand crossbow. He has a chestnut handlebar mustache and slicked back chestnut hair. He has a dull look in his violet eyes.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Like his father and his brother before him, after school he went straight into learning to become a Herbalist. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and to reunite with his absent father
Ideals: Justice. Flaws: Sensitive, Disease. Bonds: Job, Family. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 30 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Undercommon
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 0 |
Possessions: 1 Minor magic item.
Theobald Brownrigg, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 5'10". He wears tight fitting clothing which further accentuates his frame. His red hair is braided into rings. His eyes are green and catlike.
Personality: He is a Locksmith first and foremost. He believes firmly that knowledge should be universal. He is lazy and tries to find solutions quickly.
History: Theobald hails from a village terrorized by orcs. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Locksmith.
Motivation: Many orcs want him driven away.
Flaws: Lazy. Bonds: Attractive, Job, Enemies, Nature. Occupation: Locksmith
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: Fire opal pendant on a fine gold chain (500 gp). A necklace of small pink pearls (1000 gp).
Tim Kimberly, Male Human [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. His red hair has been sun bleached extensively. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Servant, who enjoyed hunting, Tim was taken on many hunting expeditions. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: Sabotage a competitor; and a deep hatred of giants
Ideals: Justice, Optimist. Bonds: Nature, Job, Enemies. Occupation: Jeweler
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 9 (-1) | 14 (+2) | 3 (-4) | 15 (+2) |
Senses Passive Perception 6
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 6 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
