Ralf Dalton, Male Human [Permalink]
Personal [hide]
Description: 6'5" and lanky with angular features, he is an attractive figure. He wears a brown tunic with violet highlights, and long blue pants that bunch up around his shoes. With a patchy brown beard and wild brown hair. His gray eyes lackadaisically let the world flow into them.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born in the east to a Hunter, Ralf learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Hunter work with an outfit from a few towns over. Hunter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and he is terrified, and will act out of fear
Flaws: Antagonistic, Fearful. Bonds: Attractive, Job, Enemies, Religious. Occupation: Hunter
Voice: Low and grunting
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Draconic
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp.
Roger Spalding, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a green and blue robe with the hood down. His auburn hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is frequently practicing swordplay.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Brilliant and gifted he never wanted to apply himself. By chance he met his brother recently and the two have been together since.
Motivation: Wants his loneliness to end; and to unite with his brother
Ideals: Gifted. Flaws: Antagonistic. Bonds: Military, Family, Has a crush. Occupation: Stableman
Voice: Pirate accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
Possessions: 600 gp.
Alexandre Van Es, Male Human [Permalink]
Personal [hide]
Description: He wears a green shirt, with a white mid length shorts with white tights and flats, usually wearing a coat over them. He wears his blonde hair down. His violet eyes are slightly larger than normal.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is a logical person and will generally grow upset if things defy logic and science.
History: Alexandre was born the youngest of three triplets. From there he went from mercenary job to mercenary job. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: An old rival family wants him found.
Ideals: Logical. Flaws: Shy. Bonds: Family, Adventurer. Occupation: Marshal
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 400 gp. 1 Minor magic item.
Anselm Bristol, Male Human [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a slight overbite and is overall scrawny. He has styled his chestnut hair well, parting it to the right. His face is covered beneath a completely black helmet.
Personality: He is extraordinarily eccentric. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: He was born the only child of a wealthy merchant. Through the years after Anselm was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Anselm's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Extrovert, Entrepeneur. Flaws: Insane, Antagonistic. Bonds: Poor. Occupation: Bookbinder
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll, Orc
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 |
Possessions: 600 gp. Gold and topaz bottle stopper cork (1000 gp). Gold and topaz bottle stopper cork (1000 gp). Large well-done wool tapestry (600 gp). 1 Minor magic item.
Theobald Bristol, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting violet shirt and pants. His head has been shaved. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. He helped his mother out around the business and became quite the natural. He has been a successful dealer in antiques buying low and selling high.
Motivation: Wants to open a new tavern; and a strong sense of loyalty to human people
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Racist. Bonds: Job. Occupation: Bounty Hunter
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 56 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Terran
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 1000 gp. Sard (50 gp). Star rose quartz (50 gp). 1 Full Plate.
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Their contribution stands as a beacon of hope for all adventurers!