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Dustin Atherton, Male Human [Permalink]

Personal [hide]

Description: He has a large white mantle and cape that has been intricately interwoven into his tan robe. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. His black hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: The child of a Gardener, who enjoyed hunting, Dustin was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Dilettante job and began his own company from there.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Flaws: Ugly, Shy. Bonds: Nature, Job, Enemies. Occupation: Dilettante

Voice: Soothing and warm

Attributes [hide]

Dustin Atherton, Male Human Paladin 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 14
Hit Points 54 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 14 (+2)13 (+1) 17 (+3)12 (+1)
Skills Animal Handling +6, Performance +4
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 700 gp. Citrine (60 gp). Red-brown spinel (90 gp). Rhodochrosite (11 gp).


Social Check DCs


Simon Sydney, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears an entirely green suit with black socks and a vest with buckled shoes. He sports a long golden beard, and similarly colored long hair. His otherwise smooth face is marked with small tiny scars.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is able to make almost anything out of random pieces of junk.

History: He was born several months after his father was called into army service. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Regain custody of his daughter.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Farmer

Voice: Slow speaker

Attributes [hide]

Simon Sydney, Male Human Paladin 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 11 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 6 (-2)15 (+2) 8 (-1)10 (+0)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 9
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Hunter Copeland, Male Human [Permalink]

Personal [hide]

Description: This northern man is generally well dressed albeit a few years behind the times. His clothes are grease stained in places. His hair is always cut to a buzz. His amber unseeing eyes seem to look past you.

Personality: Stoic and calm, he prefers to meditate than take action. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Many illithids want him driven away; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Poor, Immigrant. Occupation: Seamstress

Voice: Pronounces difficult words wrong

Attributes [hide]

Hunter Copeland, Male Human Druid 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Nature +6
Senses Passive Perception 11
Languages Common, Celestial, Ignan, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp. Moss agate (8 gp). Rock crystal (50 gp).


Social Check DCs


Peter Ryland, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His brown hair is slicked back into a classic pompadour. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He will rave to anyone who will listen. He also has developed a complete distrust of the Server profession.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is not mentally stable, and does not behave rationally; and balancing his hectic life and new barber responsibilities is difficult

Flaws: Insane. Bonds: Attractive, Job, Religious. Occupation: Barber

Voice: Middle-eastern accent

Attributes [hide]

Peter Ryland, Male Human Expert 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 7 (-2)13 (+1)
Skills Athletics +2, History +4
Senses Passive Perception 8
Languages Common, Terran, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4

Possessions: Just what you see.


Social Check DCs


Ernest Wilberforce, Male Human [Permalink]

Personal [hide]

Description: This man wears violet painted combat armor at almost all times, and sports empty pouches on his belt. With bright white hair and a scraggly beard. His eyes are brown and catlike.

Personality: Ernest wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... Energy wise he seems alert and responsive.

History: He comes from a rich northern family. When Ernest reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Disciplined, Professionalism. Bonds: Rich, Military. Occupation: Glassblower

Voice: Sleepy voice

Attributes [hide]

Ernest Wilberforce, Male Human Fighter 5
Medium (6'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Violet garnet (800 gp). Blue sapphire (1400 gp). Red-brown spinel (100 gp). Tiger eye turquoise (9 gp). 1 Minor magic item.


Social Check DCs

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