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NPC Generator

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Advanced [show]


Everard Nibley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a robe, a symbol of magic around his neck, and a spear on his belt. He has no hair. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is calm most of the time but flees social interaction. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born blind and as such lacked many opportunities for work. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Animal Trainer they were divorced and he won custody of their daughter. He worked as a Ploughman, and he later adopted a second daughter.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Fighting. Flaws: Ugly, Shy, Disease. Bonds: Family. Occupation: Ploughman

Voice: Rolls R's

Attributes [hide]

Everard Nibley, Male Human Commoner 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)7 (-2)
Skills Investigation +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnoll, Gnome
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Citrine (80 gp).


Social Check DCs


Lance Stanton, Male Human [Permalink]

Personal [hide]

Description: This man is wearing a long, white cloak. He is muscular with a powerful set of arms. His white hair, when down, is lengthy. He has a tattooed face.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Meet up once more with his childhood friend.

Flaws: Greedy. Bonds: Adventurer, Rich, Attractive. Occupation: Stylist

Voice: Switch between two voices

Attributes [hide]

Lance Stanton, Male Human Barbarian 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 29 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)19 (+4) 13 (+1)14 (+2)
Skills Investigation +6, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome, Halfling
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 400 gp.


Social Check DCs


Drogo Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He is well dressed, constantly wearing a blue suit, white shirt, and brown tie. His auburn hair is cut jaggedly and amateurishly. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Drogo was raised in a hard working conservative environment. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has worked as a Banker like his father before him.

Motivation: To be a Stableman again.

Ideals: Professionalism, Gifted. Flaws: Addict, Fearful. Bonds: Job. Occupation: Banker

Voice: Raspy

Attributes [hide]

Drogo Kensley, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 18 (+4)15 (+2) 17 (+3)10 (+0)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Giant, Infernal
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 39000 sp. 1 Minor magic item.


Social Check DCs


Trym Blythe, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is well dressed, but even with his fine clothing he looks run-down. His hair is black, silky, and of moderate length. His amber eyes dart from person to person.

Personality: He is very quiet and rarely speaks above a whisper. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels the way he acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Opinionated, Fighting. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: German accent

Attributes [hide]

Trym Blythe, Male Human Cleric 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Athletics +4, Insight +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 2100 sp.


Social Check DCs


Charles Rutherford, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scimitar, but if one is not available he will default to his shortbow. He has a hunchback. His black hair, when down, is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To end his boredom.

Ideals: Logical. Flaws: Ugly, Shy, Mundane. Occupation: Merchant

Voice: Spits and sputters

Attributes [hide]

Charles Rutherford, Male Human Rogue 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 12 (+1)9 (-1) 15 (+2)17 (+3)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1

Possessions: 400 gp.


Social Check DCs

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