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Advanced [show]


Thomas Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears professional attire. Beneath his clothing is a huge mess of scar tissue. His auburn hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Thomas lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He has since lost track of the people in his past.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Slave, Family. Occupation: Mason

Voice: Posh accent

Attributes [hide]

Thomas Clifford, Male Human Paladin 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)17 (+3) 9 (-1)8 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 9
Languages Common, Undercommon, Ignan, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Gerard Redfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a brown vest and prefers pastel and black shirts. His boots appear to have been at one point steel toed but are quite worn down. His deerstalker hat is riddled with cuts and holes. His eyes are hazel and he is always smoking a pipe.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He believes the world needs to unite to get rid of illithids once and for all.

History: He served in the navy to pay for his family's outstanding loans. He moved from fad to fad and when he turned 15 he discovered dancing. He has drifted from career to career and currently works as a Spice Merchant.

Motivation: Wants to open a new tavern.

Ideals: Artistic. Flaws: Ugly. Bonds: Enemies, Military, Job. Occupation: Spice Merchant

Voice: Thin and wheezing

Attributes [hide]

Gerard Redfield, Male Human Aristocrat 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)11 (+0) 8 (-1)14 (+2)
Skills Acrobatics +3, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Percival Clapham, Male Human [Permalink]

Personal [hide]

Description: This man wears a blue armored body suit, with a simple grey line shooting up and back down. He has a penchant for wearing a ring with an oversized sapphire on his right hand. He sports a flattop hair cut. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He also has developed a complete distrust of the Soapmaker profession.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He helped his father out around the business and became quite the natural. He now mingles about in high society.

Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.

Flaws: Ugly. Bonds: Rich, Job, Religious. Occupation: Tanner

Voice: Hissing voice

Attributes [hide]

Percival Clapham, Male Human Wizard 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 9 (-1)15 (+2) 16 (+3)18 (+4)
Skills Acrobatics +3, Deception +7
Senses Passive Perception 13
Languages Common, Halfling, Goblin
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 100 gp. Black pearl (800 gp).


Social Check DCs


Trey Langley, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is renowned for his bright red suits and hats. His broad hat is riddled with cuts and holes. His ears are large.

Personality: Overbrimming with self-confidence, Trey isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a pair of adventurers, Trey grew up listening to his father's many stories. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Ideals: Athletic, Impeccable, Joker. Flaws: Ugly. Bonds: Adventurer, Mentor. Occupation: Sailor

Voice: Low and grunting

Attributes [hide]

Trey Langley, Male Human Monk 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)11 (+0) 16 (+3)16 (+3)
Skills Deception +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp.


Social Check DCs


Gilbert Mori, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright white hair and a scraggly beard. His eyes are green and catlike.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a pair of adventurers, Gilbert grew up listening to his mother's many stories. Gilbert abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town working and never settling down anywhere, but has fallen for a local Banker. He hasn't told them the truth, but wants to settle down with them.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Has a crush, Religious. Occupation: Bricklayer

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Mori, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)8 (-1) 15 (+2)14 (+2) 15 (+2)12 (+1)
Skills Deception +3
Senses Passive Perception 12
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs

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