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NPC Generator

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Advanced [show]


Gomory Hackney, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is well dressed, but even with his fine clothing he looks run-down. His brown hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his mother. He was an apprentice working in his mother's forge. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Further expansion of business.

Ideals: Gifted, Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Adventurer

Voice: Smooth and feminine

Attributes [hide]

Gomory Hackney, Male Human Bard 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 40000 sp.


Social Check DCs


Raymond Langston, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a red armored body suit, with a simple pastel line shooting up and back down, and a wedding ring on his left hand. His white hair is cut short with large spiked bangs in the front. His eyes are hazel.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Raymond was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Flaws: Antagonistic, Impulsive. Bonds: In love, Poor. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Raymond Langston, Male Human Monk 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 14
Hit Points 32 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 9 (-1)11 (+0) 8 (-1)18 (+4)
Skills Investigation +3, Stealth +7
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +4

Possessions: 60 pp.


Social Check DCs


Theobald Hampton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with yellow lining and desert motifs. He has a small bristly mustache and wavy black hair. He has a dull look in his hazel eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 6 years old his parents immigrated from the west. His first spouse was a Spy, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Due to his spouse's obsession with being a Spy they were divorced and he won custody of their son. He worked as a Armorer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage; and to reunite with his absent mother

Ideals: Athletic, Professionalism, Entrepeneur. Bonds: Immigrant, Family. Occupation: Armorer

Voice: Low and grunting

Attributes [hide]

Theobald Hampton, Male Human Warrior 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)7 (-2) 14 (+2)9 (-1)
Skills Perception +4, Stealth +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3100 sp.


Social Check DCs


Frederick Quinton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Laborer does. He carries with him a set of sickles, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His head has been shaved. His face is scarred and worn.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born in the south to a Laborer, Frederick learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Laborer. He ran away from his former home and has been making his living as a Laborer for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Job, Family. Occupation: Laborer

Voice: Speaks with lips pursed

Attributes [hide]

Frederick Quinton, Male Human Cleric 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)9 (-1) 13 (+1)11 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 43000 sp. Iolite (30 gp). Fiery yellow corundum (1100 gp). Amethyst (140 gp). Coral (140 gp). 1 Minor magic item.


Social Check DCs


Gerard Law, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears baggy black pantaloons and a tan scarf. His silver hair is cut jaggedly and amateurishly. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a bit of a xeno-phobe, disliking non-Humans.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels threatened by others.

Ideals: Gifted. Flaws: Ugly, Secretive, Racist, Fearful. Occupation: Server

Voice: Uses lots of figures of speech

Attributes [hide]

Gerard Law, Male Human Paladin 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 45 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Athletics +6, Deception +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 400 gp. Freshwater pearl (11 gp).


Social Check DCs

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