Gerard Snape, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He is dressed in earthy colors with a green and blue handkerchief worn on his left side. He has moderate length black hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is very quiet and rarely speaks above a whisper. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A powerful wizard made him what he is. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Human compassion; and he wants to meet his childhood hero
Ideals: Extrovert. Flaws: Shy, Racist. Bonds: Mentor, Adventurer. Occupation: Spy
Voice: American accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 12000 cp. 1 Chain shirt. 1 Masterwork Heavy steel shield.
Theodoric Appleton, Male Human [Permalink]
Personal [hide]
Description: He wears a blue vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his blue boots flare out at the collars. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He has shaved his head bald. He has hazel eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He receives visions of the future at random moments
History: He was born to a pair of big game hunters, but was frequently ill as a child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He is untrained/undisciplined, which makes him dangerous.
Motivation: Balancing his hectic life and new Mayor responsibilities is difficult; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Flaws: Disease, Insane. Bonds: Job. Occupation: Mayor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2000 sp. Obsidian (4 gp). Amber (70 gp). Golden yellow topaz (200 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Charles Clayton, Male Human [Permalink]
Personal [hide]
Description: He has a missing right leg. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has done his best to style his auburn hair to look like a famous performer. His green eyes are passionate and lively.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Charles is combative with any and all who dare try his patience in the slightest.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Money/treasure; and he is greedy
Ideals: Justice. Flaws: Ugly, Disease. Bonds: Rich. Occupation: Apothecary
Voice: Russian accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Aquan, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +5
Possessions: Just what you see.
Justin Rutland, Male Human [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He sports yellow clothing, slightly heavier than average wear. His auburn hair is unkempt and raggedy. He wears large thick round spectacles.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is frequently practicing swordplay.
History: Born to a Unemployed, his mother struggled to pay the bills. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Cook. He tends to his Cook job now, and dutifully fulfills any obligations he has.
Motivation: He's repulsed by the PC; and to be a unemployed again
Flaws: Ugly, Antagonistic. Bonds: Poor, Military, Job. Occupation: Cook
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +3
Possessions: 200 gp.
Ralf Lancaster, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man has a large violet mantle and cape that has been intricately interwoven into his yellow robe. He keeps his black hair in a pixie cut. This green eyed northerner is not easily forgotten.
Personality: Ralf is depressed about a lot of things. He tends to be a nihilist. He is a logical person and will generally grow upset if things defy logic and science.
History: Ralf was born in the north. At a young age he loved to build and create. Through the years after Ralf was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Ralf's mother didn't care for him much, and the feeling was mutual. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: His relatives are trying to arrange a marriage; and to unite with his sister
Ideals: Logical, Persistence. Flaws: Depressed, Antagonistic. Bonds: Family. Occupation: Marshal
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 13 (+1) | 8 (-1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!