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Advanced [show]


Percival Tickle, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is generally shirtless and showing off his tattooed chest. He has shaved his head bald. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He enjoys reading and quiet.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Percival took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has never given up on his poetry dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants

Ideals: Logical, Artistic. Flaws: Antagonistic. Bonds: Immigrant, Nature, Enemies. Occupation: Detective

Voice: Speaks in third person

Attributes [hide]

Percival Tickle, Male Human Warlock 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 4 (-3)14 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Arcana +5
Senses Passive Perception 9
Languages Common, Celestial, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 3000 sp. 1 Masterwork Common Melee.


Social Check DCs


Reynard Livingstone, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He typically wears a sleeveless long coat of deep black leather and dull pastel iron scale mail. His brown hair is greasy and uncared for. He has a tattooed face.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south. His homeland was ravaged by war and he spent much of his life rebuilding it. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Reynard Livingstone, Male Human Rogue 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)15 (+2) 13 (+1)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 400 gp. Rich purple corundum (500 gp). Deep green spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lance Carlton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears a well pressed and immaculate suit (or dress). He is bald on top and has large blonde tufts of hair around his ears. His green eyes peer out from beneath his broad blue hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the west his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better trade route.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Sculptor

Voice: Low and grunting

Attributes [hide]

Lance Carlton, Male Human Aristocrat 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 13 (+1)11 (+0)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 11
Languages Common, Giant, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 500 gp. 2 Holy water. 1 Everburning torch. 1 Antitoxin.


Social Check DCs


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears suspenders and white workpants. His shirt is black, and he wears a heavy white leather apron most of the time. His red hair is cut short. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Godfrey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has since lost track of the people in his past.

Motivation: An old rival family wants him found; and regain custody of his son

Ideals: Gifted. Flaws: Shy, PTSD. Bonds: Attractive, Family. Occupation: Healer

Voice: Squeaky

Attributes [hide]

Godfrey Morton, Male Human Commoner 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 15 (+2)6 (-2)
Skills Athletics +5, Stealth +7
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +7

Possessions: 3000 sp. Fire opal (600 gp). Azurite (11 gp). Chalcedony (30 gp). Alexandrite (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aldous Langdon, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man tends to wear a large tan jacket. His red hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a Architect, his father struggled to pay the bills. He helped his father out around the business and became quite the natural. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Poor, Job, Adventurer. Occupation: Slave Trader

Voice: Eastern European accent

Attributes [hide]

Aldous Langdon, Male Human Commoner 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)13 (+1) 15 (+2)16 (+3)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3

Possessions: 120 pp.


Social Check DCs

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