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Advanced [show]


Lance Kenley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears dull black sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. His red hair is singed and shortened. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He likes to make people angry or surprised. He is a logical person and will generally grow upset if things defy logic and science.

History: He got into the Servant business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Servant for the past few years.

Motivation: Further expansion of business; and sabotage a competitor

Ideals: Athletic, Logical. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Servant

Voice: Indian accent

Attributes [hide]

Lance Kenley, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)13 (+1) 16 (+3)9 (-1)
Skills History +3, Perception +5
Senses Passive Perception 15
Languages Common, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112220

Possessions: 400 gp.


Social Check DCs


Thomas Winthrop, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a grey vest and prefers green and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His head has been shaved. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.

Personality: He is a Doctor first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He got into the Doctor business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Doctor like his father before him.

Motivation: He loathes his own lifestyle; and wants to open a new tavern

Flaws: Ugly, Depressed. Bonds: Job, Adventurer. Occupation: Doctor

Voice: Nasally tone

Attributes [hide]

Thomas Winthrop, Male Human Bard 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)12 (+1) 15 (+2)13 (+1)
Skills Arcana +3, Medicine +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: Just what you see.


Social Check DCs


Anselm Palomarez, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is well dressed, but even with his fine clothing he looks run-down. He wears a deerstalker hat to cover his moderate length red hair. His brown eyes have a joyful gleam in them most of the time.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does not trust anyone and sleeps with one eye open.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Anselm took refuge in the ruined castle and found the beat up rapier and armor he uses now. He's since become an addict/alcoholic.

Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Insomniac, Addict. Bonds: Nature, Rich. Occupation: Actor

Voice: Pirate accent

Attributes [hide]

Anselm Palomarez, Male Human Warrior 8
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 65 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 17 (+3)11 (+0)
Skills Athletics +5, Deception +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +3

Possessions: 700 gp. Rhodochrosite (5 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Percival Kinsley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a custom-built plate barding that's adorned with violet lining and desert motifs. His hair is greying and his face has many wrinkles. His eyes are hazel.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He believes the world needs to unite to get rid of dire rats once and for all.

History: He got into the Map Maker business at a young age. In his 17th year, his parents were killed by a dire rats raid, leaving Percival alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Percival fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and he feels threatened by others

Ideals: Fighting. Flaws: Fearful. Bonds: Job, Enemies. Occupation: Map Maker

Voice: Draws out vowels

Attributes [hide]

Percival Kinsley, Male Human Rogue 7
Medium (6'3") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 56 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)14 (+2) 14 (+2)11 (+0)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Draconic, Gnome
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1100 gp. Solid gold idol (500 gp).


Social Check DCs


Shane Ryley, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft white waves gently in the breeze. His whole body is exceptionally muscular. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. When he's not drinking or sleeping the drinks off, he's doing music.

History: He was born in the south. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: He doesn't get along with people that don't share his tastes; and he is greedy

Ideals: Impeccable, Artistic. Flaws: Ugly. Bonds: Rich, Immigrant. Occupation: Herbalist

Voice: Forgets to breathe while speaking

Attributes [hide]

Shane Ryley, Male Human Wizard 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 6 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 8 (-1)17 (+3) 14 (+2)9 (-1)
Skills Deception +2, Medicine +5
Senses Passive Perception 12
Languages Common, Terran, Abyssal, Ignan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1443210000

Possessions: 20000 cp. Golden pearl (130 gp). Citrine (40 gp). Black pearl (1300 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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