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NPC Generator

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Advanced [show]


Norman Shelly, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized pastel coat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His blonde hair is long and unkept. His face is covered beneath a completely black helmet.

Personality: He is almost excessively polite to everyone, even when angry. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: When he was but 6 years old his parents immigrated from the west. He was taken as a slave by a traveling circus and forced to perform He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out; and he seems to be bored by most things

Flaws: Ugly, Shy. Bonds: Slave, Immigrant. Occupation: Blacksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Norman Shelly, Male Human Cleric 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)5 (-3) 11 (+0)16 (+3)
Skills Performance +6, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Raymond Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who dresses in pastel turtlenecks beneath a black coat with brown slacks. He sports a long brown beard, and similarly colored long hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He plays an instrument quite well.

History: Born in the south his family was never financially stable. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has never given up on his poetry dream.

Motivation: Human compassion.

Ideals: Disciplined, Artistic. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Courier

Voice: Farmer accent

Attributes [hide]

Raymond Cotton, Male Human Aristocrat 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)14 (+2) 15 (+2)12 (+1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Aquan, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 1100 sp. Solid gold idol (400 gp).


Social Check DCs


Charles Benson, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is cut short. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. The war was a terrible time for him, and Charles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He feels kind of lost in life.

Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Mayor

Voice: Timid voice

Attributes [hide]

Charles Benson, Male Human Fighter 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)13 (+1) 16 (+3)10 (+0)
Skills Acrobatics +2, History +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 400 gp.


Social Check DCs


Gomory Clinton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He likes to wear violet tank tops with red pants. He keeps his brown hair in a pixie cut. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Healer arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Job. Occupation: Healer

Voice: Scandinavian accent

Attributes [hide]

Gomory Clinton, Male Human Expert 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)14 (+2) 8 (-1)17 (+3)
Skills Intimidation +6, Medicine +2
Senses Passive Perception 9
Languages Common, Undercommon, Giant
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Theodoric Paxton, Male Human [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with black slacks. His auburn hair is lengthy and is close to two feet long. His eyes are gray and catlike.

Personality: He is a Cartwright first and foremost. He believes firmly that knowledge should be universal. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born in a small island village. A gifted student he started as a Tanner, but he got bored and became a Cartwright. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To share knowledge with the world; and a need for knowledge about a nearby landmark

Ideals: Artistic, Logical. Bonds: Job, Nature, Adventurer. Occupation: Cartwright

Voice: Old thin voice

Attributes [hide]

Theodoric Paxton, Male Human Warrior 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)4 (-3) 12 (+1)11 (+0) 15 (+2)11 (+0)
Skills Persuasion +2, Stealth -1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged -1 / 1d8-3, Grapple -1

Possessions: 300 gp. Carnelian (20 gp). Onyx (20 gp). 1 Masterwork Thieves’ tools. 1 Masterwork Thieves’ tools. 1 Good lock.


Social Check DCs

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