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NPC Generator

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Advanced [show]


Anselm Peyton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'5". He wears a worn and beaten armor. He sports a flattop hair cut. His eyes are green and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born to a pair of adventurers, Anselm grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He ran away from his former home and has been making his living as a Barkeep for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and regain custody of his son

Ideals: Impeccable. Bonds: Adventurer, Job, Family. Occupation: Barkeep

Voice: Can't modulate volume

Attributes [hide]

Anselm Peyton, Male Human Paladin 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)10 (+0) 14 (+2)14 (+2)
Skills Religion +2, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Masterwork studded leather. 1 Banded mail. 1 Breastplate. 1 Half-Plate.


Social Check DCs


Trey Paxton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He is wearing colorful clothing, dressed as a Barrister, marred by teas. His white hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Trey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting brigands, the young Trey began to lead the lost caravan. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: Regain custody of his daughter; and wants to raise his children well

Ideals: Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Military, Enemies, Family. Occupation: Barrister

Voice: Whispers

Attributes [hide]

Trey Paxton, Male Human Fighter 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 17 (+3)9 (-1) 15 (+2)11 (+0)
Skills Deception +2, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Star rose quartz (50 gp).


Social Check DCs


Geoffrey Ryland, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a blue tunic with green highlights, and long brown pants that bunch up around his shoes. He has a chestnut handlebar mustache and slicked back chestnut hair. He has amber eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.

History: Born in the west to a Stableman, Geoffrey learned a great deal about his father's area of expertise. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Regain custody of his daughter; and an old rival family wants him found

Ideals: Athletic, Philantrophist. Flaws: Depressed. Bonds: Attractive, Job, Family. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Geoffrey Ryland, Male Human Rogue 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +5, Performance +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Bernard Churchill, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears grey trousers with brown and green striped suspenders. He wears various colorful collared shirts. He has no hair. His eyes are a pleasant blue.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has never given up on his painting dream.

Motivation: He's repulsed by the PC.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Rich. Occupation: Fletcher

Voice: Speaks with squeezed throat

Attributes [hide]

Bernard Churchill, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 11 (+0)11 (+0) 14 (+2)10 (+0)
Skills Persuasion +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 13000 cp. 1 Everburning torch. 4 Antitoxin. 1 Everburning torch.


Social Check DCs


Bernard Melancon, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a tan costume with the symbols of the four houses of cards on his torso. His hair is greying and his face has many wrinkles. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has a minor phobia of water and hates getting wet.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted psionic powers by his dying brother.

Motivation: He feels threatened by others; and he is terrified, and will act out of fear

Ideals: Gifted. Flaws: Insane, Sensitive, Fearful. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Bernard Melancon, Male Human Paladin 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 8 (-1)14 (+2) 9 (-1)15 (+2)
Skills History +4
Senses Passive Perception 9
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs

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