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Advanced [show]


Peter Garfield, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: Peter wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gypsy cursed him at a young age, leading to his ugly appearance. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and regain custody of his daughter

Ideals: Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Family. Occupation: Shoemaker

Voice: Timid voice

Attributes [hide]

Peter Garfield, Male Human Sorcerer 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 18 (+4)10 (+0) 13 (+1)19 (+4)
Skills Intimidation +6, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp.


Social Check DCs


Shane Wentworth, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is generally well dressed albeit a few years behind the times. His hair is long and chestnut with streaks of auburn, and is pulled back with small brown clips. His beard is auburn, braided, and well cared for. He is very pretty but has cold, dead eyes.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Armorer mother left him crippled. He ran away from his former home and has been making his living as a Healer for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to protect his home

Flaws: Disease. Bonds: Attractive, Guardian, Job, Rich. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Shane Wentworth, Male Human Druid 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)10 (+0) 8 (-1)11 (+0)
Skills Deception +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. Tiger eye turquoise (14 gp). Moss agate (14 gp). Black pearl (1600 gp). Alexandrite (1600 gp).


Social Check DCs


Reynard York, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has done his best to style his red hair to look like a famous performer. His eyes are brown.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: His mother raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Nothing but the best is good enough for him; and his religion dominates his actions

Ideals: Impeccable, Logical. Bonds: Attractive, Nature, Religious. Occupation: Bather

Voice: Scandinavian accent

Attributes [hide]

Reynard York, Male Human Druid 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Percival Camden, Male Human [Permalink]

Personal [hide]

Description: He is wearing a perfectly clean shirt and pair of pants. His chestnut hair is smooth and relatively long. His fair skin shows little sign of his aristocratic breeding.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He comes from a rich southern family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Percival took refuge in the large cave and found the beat up falchion and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and he loathes his own lifestyle

Ideals: Entrepeneur, Athletic. Flaws: Depressed. Bonds: Attractive, Rich, Nature. Occupation: Cook

Voice: Smoker's lung

Attributes [hide]

Percival Camden, Male Human Commoner 6
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 44 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 18 (+4)13 (+1) 13 (+1)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Kenley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely white suit with pastel socks and a vest with buckled shoes. His moppish silver hair is in a traditional bowl cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a pair of adventurers, Charles grew up listening to his mother's many stories. Charles abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Map Maker for hire.

Motivation: Find a way to reverse the transformation of his brother; and to unite with his brother

Ideals: Gifted. Flaws: Shy. Bonds: Adventurer, Job, Family. Occupation: Map Maker

Voice: Low range voice

Attributes [hide]

Charles Kenley, Male Human Expert 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 38 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)10 (+0)
Skills Arcana +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs

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