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NPC Generator

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Advanced [show]


Guy Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and dresses in tan turtlenecks beneath a brown coat with tan slacks. His white hair is matted, messy, and big. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better kind of golem.

Motivation: He is greedy; and to reunite with his old friends

Flaws: Ugly, Sensitive. Bonds: Rich, Nature, Adventurer. Occupation: Bricklayer

Voice: Irish accent

Attributes [hide]

Guy Eastoft, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)8 (-1) 12 (+1)10 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Clifton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a yellow poncho over his likewise colored trousers and shirt, and is pretty ugly. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He also has developed a complete distrust of the Ploughman profession.

History: He was born on a small isolated farm. Theodoric liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He'd like to take his coworkers down a peg; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Job, Nature, Adventurer. Occupation: Dyer

Voice: Rolls R's

Attributes [hide]

Theodoric Clifton, Male Human Rogue 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 13
Hit Points 39 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)12 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Gladstone, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He carries with him a set of longswords on his belt, each one with a sapphire on the hilt. His auburn hair is slicked back into a classic pompadour. This blue eyed easterner is not easily forgotten.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Anselm was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He moved from fad to fad and when he turned 15 he discovered poetry. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Anselm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting, Artistic. Flaws: Depressed, Fearful. Bonds: Poor. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Anselm Gladstone, Male Human Rogue 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 18 (+4)14 (+2) 10 (+0)18 (+4)
Skills Deception +6, Nature +4
Senses Passive Perception 10
Languages Common, Sylvan, Draconic
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: Malachite (10 gp). Red garnet (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.


Social Check DCs


Trym Carlisle, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Mortician does. His moppish white hair is in a traditional bowl cut. His amber eyes dart from person to person to random spaces in the air.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Trym was born the youngest of three triplets. His childhood dream was to be a Unemployed, but he was a colossal failure. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He wants to get laid.

Ideals: Optimist. Bonds: Job, Family, Has a crush. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Trym Carlisle, Male Human Adept 3
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Athletics +3, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 2600 sp.


Social Check DCs


Patrick Easton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in a clean green cloak covering his clean studded leather. With bright black hair and a scraggly beard. He wears an eyepatch.

Personality: He is witty, but his monotone delivery comes off as unnerving He is frequently practicing swordplay.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. A gypsy cursed him at a young age, leading to his ugly appearance. Days after completing his studies, news broke out that his hometown was attacked by brigands. Patrick was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: Many brigands want him driven away.

Ideals: Joker. Flaws: Ugly. Bonds: Military, Religious, Enemies. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Patrick Easton, Male Human Paladin 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)17 (+3) 16 (+3)15 (+2)
Skills Perception +5, Religion +5
Senses Passive Perception 15
Languages Common, Undercommon, Giant, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 sp. 1 Masterwork manacles.


Social Check DCs

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