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NPC Generator

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Advanced [show]


Thomas Cason, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. His hair is greying and his face has many wrinkles. His violet eyes have a joyful gleam in them most of the time.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: He was raised in a island tribe. At a young age his father died while driving off some goblins. His mother being the stubborn sort decided to stay and helped train him in hand crossbow use. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many goblins want him driven away; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Attractive, Enemies, Nature, Rich. Occupation: Sculptor

Voice: Forgets to breathe while speaking

Attributes [hide]

Thomas Cason, Male Human Warrior 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 57 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 12 (+1)15 (+2) 9 (-1)11 (+0)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 9
Languages Common, Aquan, Celestial
Attacks Melee +1 / 2d8-2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 600 gp. Aquamarine (700 gp).


Social Check DCs


Raymond Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and is generally shirtless and showing off his tattooed chest. His skin is also unnaturally pale. He wears a broad hat to cover his moderate length brown hair. His eyes are a pleasant hazel.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is used to getting what he wants. In part because he is a meticulous planner.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and marry his brother to traveling adventurers

Ideals: Gifted, Professionalism. Flaws: Ugly. Bonds: Family, Enemies. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Raymond Pinkerton, Male Human Sorcerer 3
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 1 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 6 (-2)13 (+1) 13 (+1)6 (-2)
Skills Acrobatics +0, Persuasion +0
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 400 gp.


Social Check DCs


Balimaar Beitz, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears grey trousers with brown and blue striped suspenders. He wears various colorful collared shirts. His feathered hat is riddled with cuts and holes. His eyes are green.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He never wears the same outfit twice, unless he absolutely has to.

History: His mother raised him in a mountain cabin. A few years later when the east was not economically sound they moved to his current location. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Nature, Immigrant. Occupation: Banker

Voice: Speaks like tongue is numb

Attributes [hide]

Balimaar Beitz, Male Human Ranger 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)16 (+3) 16 (+3)10 (+0)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Auran, Elven, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp.


Social Check DCs


Rolf Barton, Male Human [Permalink]

Personal [hide]

Description: This man wears a green armored body suit, with a simple brown line shooting up and back down. He is muscular with a powerful set of arms. His hair is greying and his face has many wrinkles. His eyes are likewise gray.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does not trust anyone and sleeps with one eye open.

History: Rolf was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To reunite with his absent father; and money/treasure

Ideals: Joker. Flaws: Insomniac. Bonds: Family, Rich. Occupation: Hunter

Voice: Russian accent

Attributes [hide]

Rolf Barton, Male Human Warrior 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 35 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)6 (-2) 14 (+2)9 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs


Simon Carlyle, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a pastel feathered hat and pastel clothes. His black hair is heavily combed to the right. He wears a mask on his face.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. Brilliant and gifted he never wanted to apply himself. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Entrepeneur, Gifted. Bonds: Attractive, Rich, Adventurer. Occupation: Cook

Voice: Forgets to breathe while speaking

Attributes [hide]

Simon Carlyle, Male Human Ranger 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 200 gp.


Social Check DCs

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