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Roland Roscoe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in a clean black cloak covering his clean studded leather and is in decent physical shape. His hair is short and white. His thin eyebrows rest above his beady hazel eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is harsh and unforgiving.

History: He was born several months after his mother was called into army service. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 5 years later his spouse died after the birth of his son. Heartbroken, Roland never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Military, In love. Occupation: Sellsword

Voice: Speaks like tongue is numb

Attributes [hide]

Roland Roscoe, Male Human Cleric 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)8 (-1) 16 (+3)14 (+2)
Skills Nature +1, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 400 sp. Sardonyx (60 gp). Silver pearl (80 gp). Eye agate (4 gp).


Social Check DCs


Gerald Blyth, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears silk and lounges about seductively. He has a blonde handlebar mustache and slicked back blonde hair. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He does not trust anyone and sleeps with one eye open.

History: Gerald was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He dropped out of school before completing his studies. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and he is content

Ideals: Justice, Logical. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Bounty Hunter

Voice: German accent

Attributes [hide]

Gerald Blyth, Male Human Rogue 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)15 (+2) 13 (+1)8 (-1)
Skills Athletics +4, Persuasion +2
Senses Passive Perception 11
Languages Common, Sylvan, Gnome
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp. Onyx (30 gp). Red spinel (40 gp). Blue star sapphire (1400 gp). Citrine (30 gp).


Social Check DCs


Charles Quinton, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His red hair is cut short. His eyes are amber and he is always smoking a pipe.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Gifted, Fighting. Bonds: Nature. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

Charles Quinton, Male Human Rogue 5
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)10 (+0) 10 (+0)7 (-2)
Skills Animal Handling +3, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 4000 sp. 1 Darkwood Shield. 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs


Gomory Denholm, Male Human [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is generally well dressed albeit a few years behind the times. His blonde hair is kept up in a ponytail inside a small hat. He is very pretty but has cold, dead eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was always a brilliant, if unscrupulous mind. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist, Logical. Flaws: Depressed, Insane. Bonds: Attractive. Occupation: Apothecary

Voice: Farmer accent

Attributes [hide]

Gomory Denholm, Male Human Wizard 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)16 (+3) 18 (+4)11 (+0)
Skills Deception +3, Religion +6
Senses Passive Perception 14
Languages Common, Auran, Gnome, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: Just what you see.


Social Check DCs


Gunter Everly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear brown pants and tee shirts. He is tall, broad shouldered and powerfully built. His auburn hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: The child of southern immigrants he idolized his father. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Ideals: Disciplined, Gifted. Bonds: Adventurer, Immigrant. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Everly, Male Human Warrior 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)10 (+0) 13 (+1)15 (+2)
Skills History +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. Obsidian (14 gp). Zircon (20 gp). Tourmaline (160 gp). Jade (160 gp).


Social Check DCs

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