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NPC Generator

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Reynard Gresham, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears long strands of opal and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His red hair is styled in orderly dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Reynard was born the youngest of three triplets. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Fighting. Bonds: Rich, Family, Nature, Religious. Occupation: Beggar

Voice: High pitched, excited

Attributes [hide]

Reynard Gresham, Male Human Bard 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 31 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 11 (+0)13 (+1)
Skills History +3, Stealth +4
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. Black pearl (1600 gp). Rose (20 gp). Fire opal (800 gp).


Social Check DCs


Peter Clinton, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is physically well-built. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He never wears the same outfit twice, unless he absolutely has to.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.

Motivation: He has a crush on the local Armorer; and he desires power and/or immortality

Ideals: Artistic. Flaws: Sensitive. Bonds: Poor, Adventurer, Has a crush. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Peter Clinton, Male Human Monk 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)8 (-1) 11 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +6

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Halsey, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'4" and dresses well, wearing blue shirts, loose pants, and blazers most of the time. His silver hair is cut jaggedly and amateurishly. He has gleaming, smiling violet eyes.

Personality: Eccentric and domineering, Trym will drive conversation. He also has developed a complete distrust of the Blacksmith profession.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bricklayer for hire.

Motivation: To be a Blacksmith again; and expand his business

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Trym Halsey, Male Human Wizard 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 11 (+0)7 (-2) 16 (+3)16 (+3)
Skills Insight +5, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Everard Chester, Male Human [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a black and grey handkerchief worn on his left side, he is not a threatening figure. He has styled his auburn hair well, parting it to the left. He has violet eyes and a black hat with a grey feather.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Everard enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has achieved small success as a Weaver.

Motivation: He doesn't get along with people that don't share his tastes; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Impeccable. Flaws: Hedonist. Bonds: Immigrant, Job, Enemies. Occupation: Weaver

Voice: Nasally tone

Attributes [hide]

Everard Chester, Male Human Warrior 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)18 (+4) 12 (+1)14 (+2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Gnome, Druidic, Aquan
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Hunter Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He carries with him a set of whips on his belt, each one with a opal on the hilt. He has a long chestnut beard with little hanging trinkets. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Hunter reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Entrepeneur, Fighting, Justice. Flaws: Fearful. Bonds: Military. Occupation: Carpenter

Voice: Posh accent

Attributes [hide]

Hunter Fulton, Male Human Aristocrat 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 13 (+1)10 (+0) 8 (-1)12 (+1)
Skills Athletics +4, Sleight of Hand +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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