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NPC Generator

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Advanced [show]


Tim Benson, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He likes to wear ponchos typically of a light blue in addition to tight pants. His long brown hair is drawn into a two foot long braid. His violet eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was always a brilliant, if unscrupulous mind. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Logical. Flaws: Insane, Impulsive, Shy. Bonds: Adventurer, Job. Occupation: Farmer

Voice: Low and grunting

Attributes [hide]

Tim Benson, Male Human Rogue 3
Medium (6'2") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 30 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 18 (+4)13 (+1) 12 (+1)12 (+1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 1 Half-Plate.


Social Check DCs


Theobald Alton, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is blonde and curly. His eyes are hazel.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He does not trust anyone and sleeps with one eye open.

History: A powerful necromancer made him what he is. When money was particularly tight he was walking through alleys when he overheard a Healer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Disciplined. Flaws: Insomniac. Bonds: Poor, Immigrant, Mentor. Occupation: Healer

Voice: Hissing voice

Attributes [hide]

Theobald Alton, Male Human Expert 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp. 1 Masterwork Common Melee.


Social Check DCs


Guy Hampton, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a black poncho over his likewise colored trousers and shirt, and is pretty ugly. His brown hair is braided into rings. His eyes are likewise hazel.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Immigrant, Religious. Occupation: Bellfounder

Voice: Puts emphasis on the wrong words

Attributes [hide]

Guy Hampton, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0

Possessions: 14000 cp. Golden pearl (140 gp).


Social Check DCs


Manfred Copeland, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair and beard is wavy and long. He has gleaming, smiling blue eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Manfred is combative with any and all who dare try his patience in the slightest.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He helped his mother out around the business and became quite the natural. He has worked as a Blacksmith like his mother before him.

Motivation: Further expansion of business.

Ideals: Optimist, Justice. Bonds: Adventurer, Slave, Job. Occupation: Blacksmith

Voice: Voice breaks

Attributes [hide]

Manfred Copeland, Male Human Rogue 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)11 (+0) 16 (+3)8 (-1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Blue quartz (14 gp). Alexandrite (600 gp). 4 Acid flasks. 1 Thunderstones. 2 Tanglefoot bags.


Social Check DCs


Roland Atterton, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a black shirt with thin brown vertical stripes and grey pants. His hair is long and brown with streaks of white, and is pulled back with small black clips. His beard is white, braided, and well cared for. His violet eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He got into the Interpreter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He then took over the family business and is one of the better Interpreter for hire.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Disciplined, Persistence. Flaws: Impulsive. Bonds: Job, Adventurer. Occupation: Interpreter

Voice: Mumbles to self between sentences

Attributes [hide]

Roland Atterton, Male Human Barbarian 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)13 (+1) 10 (+0)12 (+1)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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