Gilbert Washington, Male Human [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He has a large blue mantle and cape that has been intricately interwoven into his brown robe, marred by chocolates. His auburn hair is cut jaggedly and amateurishly. He wears large thick round spectacles.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is frequently practicing swordplay.
History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He now spends his time doing works of charity.
Motivation: Wants to raise his children well.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Military, Family. Occupation: Gardener
Voice: Stutters
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Goblin, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 800 gp. White opal (1600 gp). Golden yellow topaz (300 gp). Onyx (60 gp). 1 Minor magic item.
Wymar Davenport, Male Human [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a red vest and prefers tan and yellow shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and white. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Overbrimming with self-confidence, Wymar isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born at the edge of vast mountains. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He got away from his former life and has fallen to alcoholism.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable. Flaws: Ugly, Addict. Bonds: Immigrant, Nature. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 2d8+4, Ranged +4 / 2d8+1, Grapple +4
Possessions: 700 gp. Fire opal pendant on a fine gold chain (1500 gp). Silver ewer (50 gp).
Dustin Livingstone, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Barrister business at a young age. Dustin abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Days after completing his studies, news broke out that his hometown was attacked by giants. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Artistic, Impeccable. Flaws: Insomniac. Bonds: Job, Adventurer, Enemies. Occupation: Barrister
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: Fire opal (800 gp). Obsidian (16 gp). Chrysoprase (30 gp). Hematite (16 gp).
Hugh Royston, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears red painted combat armor at almost all times. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are gray.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. Days after completing his studies, news broke out that his hometown was attacked by giants. Hugh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of giants
Ideals: Athletic. Bonds: Enemies, Slave, Military. Occupation: Bricklayer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 6 (-2) | 11 (+0) | 11 (+0) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
Possessions: 100 gp. 1 Crowbar.
Godfrey Barton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown shirt with thin grey vertical stripes and yellow pants. With a patchy blonde beard and wild blonde hair. He has green eyes.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a font of random trivia from the lore and stories he has discovered
History: Godfrey lived on a farm with his mother, near the main road leading to a nearby town. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: An old rival family wants him found; and find a way to reverse the transformation of his brother
Ideals: Athletic, Philantrophist, Logical. Flaws: Fearful. Bonds: Family. Occupation: Fletcher
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +5
Possessions: 600 gp. 1 Banded mail.
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