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Advanced [show]


Gerard Tickle, Male Human [Permalink]

Personal [hide]

Description: 5'6" and lanky with angular features, he is an attractive figure. He tends to wear a large black jacket. With bright brown hair and a scraggly beard. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He got into the Ruler business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's also a talented Beggar, but doesn't like to broadcast it.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Ruler

Voice: Slurs words

Attributes [hide]

Gerard Tickle, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 12 (+1)13 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Beitz, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear blue clothing when he does not wear armor. He has a long auburn beard with little hanging trinkets. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 13. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. He now owns his own business.

Motivation: Wants to open a new tavern; and he loathes his own lifestyle

Flaws: Ugly, Insane, Fearful, Depressed. Bonds: Nature, Job. Occupation: Glassblower

Voice: Slurs words

Attributes [hide]

Theodoric Beitz, Male Human Monk 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Religion +4
Senses Passive Perception 11
Languages Common, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +4

Possessions: 6000 cp. 1 Minor magic item.


Social Check DCs


Diggory York, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a slight overbite and is overall scrawny. His auburn hair is braided into rings. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is lazy and tries to find solutions quickly.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. He was an athlete and attended two major summer competitions. He never won. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and to reunite with his absent mother

Ideals: Athletic. Flaws: Lazy, Impulsive. Bonds: Family, Immigrant. Occupation: Shipwright

Voice: Puts emphasis on the wrong words

Attributes [hide]

Diggory York, Male Human Expert 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills History +2, Intimidation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 700 sp.


Social Check DCs


Gunter Emsworth, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in collared shirts and wears a proper scarf over his head. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a xeno-phobe, disliking non-Humans.

History: Gifted from a young age, Gunter studied abroad. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To protect his home; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Racist. Bonds: Religious, Adventurer, Guardian. Occupation: Beggar

Voice: Smooth and feminine

Attributes [hide]

Gunter Emsworth, Male Human Wizard 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 13 (+1)13 (+1) 11 (+0)10 (+0)
Skills Acrobatics +0, Persuasion +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +0 / 2d4-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 400 gp. Golden yellow topaz (300 gp). Rhodochrosite (12 gp).


Social Check DCs


Adelard Tindall, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and tends to wear a green poncho over his likewise colored trousers and shirt. His right hand appears badly burned and disfigured. He wears a colorful flower in his chestnut hair. His violet unseeing eyes seem to look past you.

Personality: He is calm most of the time but flees social interaction. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Adelard was born with his father's beautiful face. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Disease, Shy, Insane. Bonds: Attractive. Occupation: Server

Voice: Raspy

Attributes [hide]

Adelard Tindall, Male Human Fighter 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 7 (-2)14 (+2) 13 (+1)12 (+1)
Skills Athletics +0, Persuasion +3
Senses Passive Perception 11
Languages Common, Infernal, Dwarven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +3

Possessions: 200 gp.


Social Check DCs

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