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NPC Generator

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Advanced [show]


Adelard Ridley, Male Human [Permalink]

Personal [hide]

Description: This northern man wears blue leather gloves, a blue jacket, and tight pants. His clothes are grease stained in places. His auburn hair is still thick. His face is covered beneath a completely black helmet.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He enjoys reading and quiet.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He left for the north, certain he would find work there.

Motivation: To share knowledge with the world.

Ideals: Passionate, Logical. Bonds: Poor, Immigrant. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Adelard Ridley, Male Human Aristocrat 5
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 51 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)14 (+2) 7 (-2)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 8
Languages Common, Sylvan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4

Possessions: 60 pp. Fire opal pendant on a fine gold chain (1300 gp). Black velvet mask with numerous citrines (80 gp).


Social Check DCs


Randal Walpole, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair is chestnut and curly. He has green eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Butcher, but he got bored and became a Bather. He was granted necromantic powers by his dying sister.

Motivation: To be a Butcher again.

Ideals: Opinionated, Gifted. Flaws: Fearful. Bonds: Job. Occupation: Bather

Voice: Spits and sputters

Attributes [hide]

Randal Walpole, Male Human Wizard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)15 (+2) 16 (+3)16 (+3)
Skills Medicine +5, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 400 gp. Peridot (40 gp). 1 Chain shirt. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Peter Denholm, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears yellow leather gloves, a yellow jacket, and tight pants. His hair is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with his god.

History: Born to a pair of adventurers, Peter grew up listening to his mother's many stories. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was granted druidic powers by his dying brother.

Motivation: Further expansion of business; and balancing his hectic life and new marshal responsibilities is difficult

Ideals: Gifted. Flaws: Terse. Bonds: Religious, Adventurer, Job. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Peter Denholm, Male Human Expert 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)11 (+0) 10 (+0)11 (+0)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Dustin Marlee, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is always cut to a buzz. His green eyes dart from person to person to random spaces in the air.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born into a rich family. There was a wharf not far from home where he often wandered off to fish. He struck the Assassin job and began his own company from there.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and money/treasure

Ideals: Athletic. Bonds: Job, In love, Rich, Nature. Occupation: Assassin

Voice: Australian accent

Attributes [hide]

Dustin Marlee, Male Human Sorcerer 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points -3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)14 (+2) 12 (+1)15 (+2)
Skills Investigation +4, Religion +4
Senses Passive Perception 11
Languages Common, Abyssal, Orc
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate. 1 Masterwork studded leather.


Social Check DCs


Henry Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight tan one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his long white hair kept up in a rat tail. He has several tiny jet earrings on each ear.

Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. Energy wise he seems alert and responsive.

History: Henry lived on a farm with his father, near the main road leading to a nearby town. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: Wants to raise his children well; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Professionalism. Bonds: Rich, Job, Family, Adventurer. Occupation: Navigator

Voice: Speaks with squeezed throat

Attributes [hide]

Henry Snowdon, Male Human Paladin 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)9 (-1) 17 (+3)7 (-2)
Skills Animal Handling +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 48000 sp.


Social Check DCs

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