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Advanced [show]


Gomory Harper, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his longbow ready. His long auburn hair is drawn into a two foot long braid. He has gleaming, smiling hazel eyes.

Personality: He is extraordinarily eccentric. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born the only child of a wealthy merchant. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has been a successful dealer in antiques buying low and selling high.

Motivation: He doesn't get along with people that don't share his tastes; and retire the richest man in the north

Ideals: Fighting, Philantrophist, Entrepeneur, Impeccable. Flaws: Insane. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Gomory Harper, Male Human Monk 3
Medium (5'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)12 (+1) 12 (+1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1

Possessions: 1500 sp.


Social Check DCs


Kyle Harlow, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy brown pantaloons and a white scarf. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. His otherwise smooth face is marked with small tiny scars.

Personality: Kyle is depressed about a lot of things. He tends to be a nihilist. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle.

Ideals: Athletic, Artistic. Flaws: Depressed. Bonds: Religious, Poor. Occupation: Crown-heir

Voice: Nasally tone

Attributes [hide]

Kyle Harlow, Male Human Warrior 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 31 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)13 (+1) 9 (-1)9 (-1)
Skills Animal Handling +1, Survival +1
Senses Passive Perception 9
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Balimaar Winterbourne, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear yellow clothing when he does not wear armor. His hair is white and curly. He wears crescent spectacles with a black brim.

Personality: He loves telling others what to do and how they should feel about things. Balimaar is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Doesn't want to be a Seamstress and was forced into it by his family.

Ideals: Opinionated. Flaws: Mundane. Bonds: Immigrant, Family, Rich. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Balimaar Winterbourne, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +6, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 100 gp. Peridot (80 gp).


Social Check DCs


Thomas Hayley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears light armors faded through time and improper care. His blonde hair is cut short. He has a tattooed face.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Thomas is combative with any and all who dare try his patience in the slightest.

History: Thomas was born the youngest of three triplets. He was taken as a slave by a traveling circus and forced to perform When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Justice. Flaws: Terse. Bonds: Family, Slave. Occupation: Spy

Voice: Relaxed voice

Attributes [hide]

Thomas Hayley, Male Human Expert 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 11 (+0)14 (+2) 11 (+0)11 (+0)
Skills Intimidation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Giant, Infernal
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Aldous Eastoft, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair is greying and his face has many wrinkles. His eyes are hazel and catlike.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He now mingles about in high society.

Motivation: Human compassion; and to reunite with his absent father

Ideals: Gifted. Flaws: Racist. Bonds: Rich, Family. Occupation: Armorer

Voice: Indian accent

Attributes [hide]

Aldous Eastoft, Male Human Aristocrat 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 4 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 7 (-2)7 (-2) 12 (+1)15 (+2)
Skills Nature +0, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0

Possessions: 600 gp. Sard (80 gp). Jade (60 gp). 1 Masterwork studded leather. 1 Banded mail. 1 Chain shirt. 1 Chain shirt.


Social Check DCs

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