Lewis Addington, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a weathered and beat up set of banded mail beneath an oversized black coat. He has shaved his head bald. This hazel eyed westerner is not easily forgotten.
Personality: He is not truly malevolent, but he is obsessed with painting. He constantly tries to fill his life with painting. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.
Motivation: Wants to work out more often.
Ideals: Athletic, Artistic, Professionalism. Bonds: Poor. Occupation: Glassblower
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 27 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: Black pearl (700 gp).
John Denholm, Male Human [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an entirely black suit with tan socks and a vest with buckled shoes. He sports a flattop hair cut. He has several tiny opal earrings on each ear.
Personality: A skeptical and narcissistic man, John's first love is himself. His second love is also himself. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after John was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. John's mother didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Money/treasure; and further expansion of business
Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Adventurer
Voice: Mousy voice
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 21 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 7 (-2) | 10 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 5 | 3 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 900 gp.
Frederick Marlee, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he is generally well dressed albeit a few years behind the times. His hair is black and curly. His eyes are blue and he is always smoking a pipe.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. He is harsh and unforgiving.
History: He is a Lamia in disguise. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Antagonistic. Bonds: Attractive, Enemies, Adventurer, Slave. Occupation: Scribe
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 9 (-1) | 11 (+0) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2300 sp.
Robert Hayhurst, Male Human [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is long and unkept. His hazel eyes lackadaisically let the world flow into them.
Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He takes great joy in being the best Mayor in town.
History: When he was but 4 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He struck the Mayor job and began his own company from there.
Motivation: He feels kind of lost in life; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable. Flaws: Ugly, Depressed. Bonds: Job, Immigrant, Nature. Occupation: Mayor
Voice: Indian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 47 (5d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
Possessions: 600 gp.
Hunter Gyula, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He is physically well-built. He has done his best to style his golden hair to look like a famous performer. His eyes are likewise hazel. His teeth are yellowed and unaligned.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Miner mother left him crippled. He has achieved small success as a Mortician.
Motivation: Further expansion of business.
Ideals: Fighting. Flaws: Ugly, Insomniac, Disease. Bonds: Job. Occupation: Mortician
Voice: Dark and ominous
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 30000 cp. Golden yellow topaz (1100 gp).
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