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NPC Generator

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Advanced [show]


Patrick Gladstone, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He sports pastel clothing, slightly heavier than average wear. He has moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make him almost putty in your hands.

History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Shoemaker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his dancing dream.

Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult; and his relatives are trying to arrange a marriage

Ideals: Athletic, Persistence. Flaws: Selfish. Bonds: Attractive, Poor. Occupation: Shoemaker

Voice: Low range voice

Attributes [hide]

Patrick Gladstone, Male Human Adept 8
Medium (6'1") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 49 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 13 (+1)16 (+3) 17 (+3)14 (+2)
Skills Arcana +6, Athletics +4
Senses Passive Perception 13
Languages Common, Giant, Terran, Orc
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: Black opal (400 gp). Brown-green garnet (80 gp). Rhodochrosite (6 gp). Moonstone (30 gp).


Social Check DCs


Bertram Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. He sports a long red beard, and similarly colored long hair. His gray eyes peer out from beneath his small brown hat.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of brigands once and for all.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Bellfounder.

Motivation: Wants to open a new tavern.

Flaws: Ugly. Bonds: Job, Enemies, Religious. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Bertram Hampton, Male Human Fighter 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)9 (-1) 12 (+1)8 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: 10 pp. 1 Everburning torch. 1 Everburning torch. 2 Acid flasks.


Social Check DCs


William Ramsey, Male Human [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. He wears his red hair down. He has a tattooed face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He always tries to repair and not replace. It was this mentality that drove him into the Blacksmith business.

History: He got into the Blacksmith business at a young age. A gifted student he started as a Sculptor, but he got bored and became a Blacksmith. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Wants to raise his children well; and an old rival family wants him found

Ideals: Persistence. Flaws: Sensitive. Bonds: Rich, Job, In love, Family. Occupation: Blacksmith

Voice: Soft and melodious

Attributes [hide]

William Ramsey, Male Human Wizard 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 30 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 15 (+2)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 200 gp. Peridot (50 gp). Golden yellow topaz (600 gp).


Social Check DCs


Dean Hartford, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is dressed in an above average manner. His auburn hair is well kept and his bushy mustache is tapered upwards at the ends. His brown eyes lackadaisically let the world flow into them.

Personality: He speaks before he thinks and is too direct. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: The child of southern immigrants he idolized his mother. His parents enrolled him in a Barbarian school at a young age so that he could practice his martial talents. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Religious, Immigrant. Occupation: Brewer

Voice: Gruff and masculine

Attributes [hide]

Dean Hartford, Male Human Barbarian 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 43 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)16 (+3) 10 (+0)15 (+2)
Skills Acrobatics +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Giant, Terran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +5

Possessions: 100 gp. Silver pearl (110 gp). Banded agate (9 gp). Smoky quartz (40 gp). 1 Minor magic item.


Social Check DCs


John Barton, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears rags and sports a simple walking cane. He keeps his long white hair kept up in a rat tail. His eyes are violet and catlike.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is skeptical of what others tell him and is slow to trust.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and to end his boredom

Flaws: Cynical, Shy, Mundane, Racist, Impulsive. Bonds: Poor. Occupation: Assassin

Voice: Speaks with a cold

Attributes [hide]

John Barton, Male Human Cleric 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)14 (+2) 15 (+2)12 (+1)
Skills Medicine +5, Nature +5
Senses Passive Perception 12
Languages Common, Celestial, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 6000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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