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NPC Generator

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Advanced [show]


Roger Harlan, Male Human [Permalink]

Personal [hide]

Description: 5'5" and lanky with angular features, he is an attractive figure. He wears a white armored body suit, with a simple blue line shooting up and back down. He has a silver handlebar mustache and slicked back silver hair. His blue unseeing eyes seem to look past you.

Personality: He is business-like. He takes instructions and follows them to the letter. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Ploughman father left him crippled. He now spends his time doing works of charity.

Motivation: He is content; and he feels kind of lost in life

Ideals: Professionalism. Flaws: Disease, Forgetful. Bonds: Attractive. Occupation: Shepherd

Voice: Russian accent

Attributes [hide]

Roger Harlan, Male Human Druid 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)12 (+1) 13 (+1)10 (+0)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 4000 sp. Tiger eye turquoise (12 gp). Jet (60 gp). Blue star sapphire (1100 gp). Rock crystal (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Brent, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black armored body suit, with a simple white line shooting up and back down and is in decent physical shape. He wears his white hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Attractive, Adventurer. Occupation: Navigator

Voice: Mousy voice

Attributes [hide]

Patrick Brent, Male Human Rogue 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 20 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)14 (+2) 10 (+0)15 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +3

Possessions: 600 gp. Sapphire pendant on gold chain (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp).


Social Check DCs


Kyle Clinton, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His silver hair is matted, messy, and big. This amber eyed easterner is not easily forgotten.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Gifted from a young age, Kyle studied abroad. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He struck the Animal Trainer job and began his own company from there.

Motivation: Nothing but the best is good enough for him; and expand his business

Ideals: Optimist, Gifted, Impeccable. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Kyle Clinton, Male Human Expert 7
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 46 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)13 (+1) 10 (+0)17 (+3)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 500 gp. Alexandrite (200 gp). 1 Minor magic item.


Social Check DCs


Dean Hayden, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has done his best to style his brown hair to look like a famous performer. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a brothel owner, Dean was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal poetry training, and achieved minor success. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Entrepeneur, Optimist, Artistic. Bonds: Attractive, Mentor. Occupation: Merchant

Voice: Hissing voice

Attributes [hide]

Dean Hayden, Male Human Bard 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)10 (+0) 16 (+3)15 (+2) 10 (+0)16 (+3)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Draconic, Giant
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 600 gp. Deep blue spinel (1100 gp). Aquamarine (1100 gp). Red-brown spinel (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Jocelyn Skelton, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears baggy tan pantaloons and a brown scarf. He has a golden handlebar mustache and slicked back golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Jocelyn was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bastard sword.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Adventurer, Poor. Occupation: Stylist

Voice: Uses lots of figures of speech

Attributes [hide]

Jocelyn Skelton, Male Human Commoner 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)13 (+1) 15 (+2)15 (+2)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp.


Social Check DCs

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