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NPC Generator

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Advanced [show]


Manfred Tenley, Male Human [Permalink]

Personal [hide]

Description: 5'4" and muscular, this eastern man has a large yellow mantle and cape that has been intricately interwoven into his blue robe. He wears his chestnut hair up in a very large beehive style do. His eyes are blue.

Personality: Calm and collected, he is a well trained Banker. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Manfred was born in the east. At a young age he loved to build and create. He helped his mother out around the business and became quite the natural. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He'd like to take his coworkers down a peg; and to be a bowyer again

Ideals: Athletic, Entrepeneur, Persistence. Flaws: Shy. Bonds: Job. Occupation: Banker

Voice: Mumbles to self between sentences

Attributes [hide]

Manfred Tenley, Male Human Aristocrat 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 15 (+2)10 (+0)
Skills Athletics +3, Stealth +5
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: Just what you see.


Social Check DCs


Lance Tattersall, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has a moderate pudge and is not very fit. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise gray.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village he learned the ways of the warrior from his mother. There was a wharf not far from home where he often wandered off to fish. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to share knowledge with the world

Ideals: Philantrophist, Fighting, Logical. Flaws: Ugly. Bonds: Nature. Occupation: Bather

Voice: Thin and wheezing

Attributes [hide]

Lance Tattersall, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 15 (+2)12 (+1)
Skills Arcana +2, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp.


Social Check DCs


Don Gracey, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is generally shirtless and showing off his tattooed chest. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes have a joyful gleam in them most of the time.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a small toy that he constantly fidgets with.

History: Born in the east to a Ruler, Don learned a great deal about his mother's area of expertise. Brilliant and gifted he never wanted to apply himself. He struck the Ruler job and began his own company from there.

Motivation: To be a Mortician again.

Ideals: Passionate, Gifted. Flaws: Addict. Bonds: Job. Occupation: Ruler

Voice: pre-pubescent

Attributes [hide]

Don Gracey, Male Human Paladin 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)9 (-1) 10 (+0)8 (-1)
Skills Animal Handling +2, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Kyle Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with grey highlights, and long blue pants that bunch up around his shoes. He is physically well-built. His hair is white, silky, and of moderate length. He has amber eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is able to make almost anything out of random pieces of junk.

History: Born in the north to a Interpreter, Kyle learned a great deal about his mother's area of expertise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has drifted from career to career and currently works as a Interpreter.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Joker, Gifted, Logical. Flaws: Insane. Bonds: Attractive, Job. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Kyle Brandon, Male Human Paladin 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)15 (+2) 18 (+4)6 (-2)
Skills History +4, Intimidation +0
Senses Passive Perception 14
Languages Common, Auran, Gnome
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Banded agate (6 gp). Blue sapphire (500 gp). Azurite (6 gp). 1 Everburning torch.


Social Check DCs


Gunter Abram, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. With a patchy black beard and wild black hair. His eyes are brown and catlike.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the east, but his parents moved at a very young age to the north. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: His spouse's relatives view him with great suspicion; and marry his sister to traveling adventurers

Flaws: Terse. Bonds: In love, Immigrant, Rich, Family. Occupation: Priest

Voice: Irish accent

Attributes [hide]

Gunter Abram, Male Human Aristocrat 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)9 (-1) 11 (+0)11 (+0)
Skills Deception +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 1 Half-Plate. 1 Full Plate. 1 Full Plate. 1 Banded mail.


Social Check DCs

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