Chad Tindall, Male Human [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a tan tunic with black highlights, and long blue pants that bunch up around his shoes. His white hair is still thick. His eyes are likewise violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born at the edge of vast plains. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He was granted arcane powers by his dying brother.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and sabotage a competitor
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Nature, Job. Occupation: Fortune-teller
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +1 / 2d4-2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 100 gp. 1 Disguise kit. 1 Masterwork manacles. 1 Healer’s kit.
Adelard Rutland, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He dresses well, typically a more casual-formal manner. His moppish white hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wishes to resurrect an old love; and he is compelled to act according to his religious beliefs
Ideals: Justice. Bonds: Attractive, In love, Religious, Mentor. Occupation: Laborer
Voice: Strong lisp
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 42 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 14 (+2) | 15 (+2) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +1 / 2d6-2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 100 gp.
Peter Middleton, Male Human [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is long and white with streaks of red, and is pulled back with small black clips. His beard is red, braided, and well cared for. He wears an eyepatch.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He believes the world needs to unite to get rid of illithids once and for all.
History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he is greedy
Ideals: Fighting, Athletic. Flaws: Ugly. Bonds: Rich, Job, Enemies. Occupation: Cartwright
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
Possessions: Violet garnet (1000 gp). Hematite (5 gp). Blue sapphire (1000 gp). Silver pearl (40 gp). 1 Minor magic item.
Clerebold Harper, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears dark leathers with embroidery. He has wavy auburn hair. His eyes are blue and catlike.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He got into the Bounty Hunter business at a young age. His father was a mechanic, and taught him how to fix just about anything. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He feels threatened by others; and he wants to meet his childhood hero
Ideals: Persistence. Flaws: Fearful. Bonds: Attractive, Adventurer, Job. Occupation: Bounty Hunter
Voice: Sleepy voice
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc, Giant
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 200 gp.
Gerard Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He has a missing right arm. He has the majority of his body covered in plate. He has a very tight haircut. His eyes are amber and beady.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Gerard grew up listening to his father's many stories. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He desires power and/or immortality.
Flaws: Ugly. Bonds: Guardian, Adventurer. Occupation: Herbalist
Voice: High pitched and raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 9 (-1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 300 gp.
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