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NPC Generator

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Advanced [show]


Simon Abram, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'0". He likes to wear ponchos typically of a light blue in addition to tight pants. He has moderate length white hair. His ears are large.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He receives visions of the future at random moments

History: Born in the west to a Mayor, Simon learned a great deal about his mother's area of expertise. His parents enrolled him in a Aristocrat school at a young age so that he could practice his arcane talents. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He is greedy; and sabotage a competitor

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Job, Rich. Occupation: Mayor

Voice: Eastern European accent

Attributes [hide]

Simon Abram, Male Human Aristocrat 6
Medium (5'0") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 15 (+2)10 (+0) 9 (-1)15 (+2)
Skills Investigation +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: Deep blue spinel (1400 gp).


Social Check DCs


Wymar Acton, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greataxe, but if one is not available he will default to his shortbow. He has a long silver beard with little hanging trinkets. He wears an eyepatch.

Personality: A skeptical and narcissistic man, Wymar's first love is himself. His second love is also himself. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born a particularly ugly child, much to the horror of his parents. He was an athlete and attended two major summer competitions. He never won. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Impulsive. Occupation: Banker

Voice: American accent

Attributes [hide]

Wymar Acton, Male Human Sorcerer 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)17 (+3) 10 (+0)14 (+2)
Skills Perception +2, Religion +5
Senses Passive Perception 15
Languages Common, Celestial, Draconic, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 24000 sp.


Social Check DCs


Reynard Harlow, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is generally well dressed albeit a few years behind the times. His moppish silver hair is in a traditional bowl cut. His gray eyes lackadaisically let the world flow into them.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is harsh and unforgiving.

History: Reynard was born the youngest of three triplets. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He is greedy; and doesn't want to be a detective and was forced into it by his family

Flaws: Selfish, Antagonistic. Bonds: Attractive, Family, Rich. Occupation: Detective

Voice: Hollow voice

Attributes [hide]

Reynard Harlow, Male Human Expert 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Acrobatics +2, Investigation +5
Senses Passive Perception 12
Languages Common, Goblin, Aquan, Halfling
Attacks Melee +0 / 1d10-2, Ranged +2 / 1d10+0, Grapple +5

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Gilbert Whitby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is cut short. He has gleaming, smiling gray eyes.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is an amazing painter.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His necromantic abilities were realized during a raid on his village. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Someone believes him a fraud; and a deep hatred of gnolls

Ideals: Opinionated, Gifted, Artistic, Fighting. Bonds: Attractive, Enemies. Occupation: Sage

Voice: Speaks with lips pursed

Attributes [hide]

Gilbert Whitby, Male Human Sorcerer 7
Medium (6'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 13 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)11 (+0) 10 (+0)14 (+2) 17 (+3)13 (+1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 13
Languages Common, Sylvan, Abyssal
Attacks Melee +0 / 2d8-3, Ranged +3 / 2d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366640

Possessions: 600 gp. Golden yellow topaz (1100 gp). Violet garnet (1100 gp). Blue quartz (16 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Haley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears a tight fitting red shirt and pants. His blonde hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. In his 15th year, his parents were killed by a illithids raid, leaving Gerald alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Gerald was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Impeccable. Flaws: Fearful. Bonds: Religious, Enemies. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

Gerald Haley, Male Human Sorcerer 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 100 gp.


Social Check DCs

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