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Advanced [show]


Trey Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he is typically in his Doctor uniform. His auburn hair is greying along the sides and has receded to reveal a widow's peak. His face is covered beneath a completely black helmet.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Doctor business at a young age. Like his father and his sister before him, after school he went straight into learning to become a Doctor. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Flaws: Ugly, Shy. Bonds: Job, Poor. Occupation: Doctor

Voice: Spits words with contempt

Attributes [hide]

Trey Cholmondeley, Male Human Aristocrat 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 64 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)11 (+0) 16 (+3)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 900 gp. Jet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


William Fulton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'3". He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs, and his gloved hand is found clutching a halberd. His black hair and beard is wavy and long. His eyes are a pleasant amber.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does not trust anyone and sleeps with one eye open.

History: His mother raised him in a mountain cabin. He helped his father out around the business and became quite the natural. He ran away from his former home and has been making his living as a Tailor for the past few years.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Insomniac. Bonds: Poor, Guardian, Nature, Job. Occupation: Tailor

Voice: Creaky witch voice

Attributes [hide]

William Fulton, Male Human Commoner 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)15 (+2) 16 (+3)16 (+3)
Skills Investigation +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Ignan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Lance Harlow, Male Human [Permalink]

Personal [hide]

Description: A 6'2" northern man, he wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: Stoic and calm, he prefers to meditate than take action. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Marry his brother to traveling adventurers; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Disciplined. Flaws: Ugly, Hedonist. Bonds: Poor, Nature. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Harlow, Male Human Barbarian 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)9 (-1) 14 (+2)15 (+2)
Skills Investigation +2, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 800 gp.


Social Check DCs


Theobald Springfield, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Sellsword uniform. He carries a battered halberd and tarnished falchion as well. His hair is silver and curly. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He is the product a well kept family trust fund and as such has never really known need. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Sellsword

Voice: Cold and demanding tone

Attributes [hide]

Theobald Springfield, Male Human Aristocrat 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)14 (+2)
Skills Deception +4, History +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 18000 sp. 1 Minor magic item.


Social Check DCs


Balimaar Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, and he perpetually has his halberd ready. He wears his chestnut hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gifted from a young age, Balimaar studied abroad. After coming to the age of reason, Balimaar took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Fighting, Joker, Gifted. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Prounounces S like Z

Attributes [hide]

Balimaar Windsor, Male Human Wizard 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 10 (+0)12 (+1) 10 (+0)15 (+2)
Skills History +4, Insight +3
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 200 gp. Fiery yellow corundum (1400 gp). Bloodstone (70 gp). Tiger eye turquoise (15 gp).


Social Check DCs

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