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NPC Generator

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Advanced [show]


Alexandre Copeland, Male Human [Permalink]

Personal [hide]

Description: This man dresses in collared shirts and wears a proper scarf over his head. He has a penchant for wearing a ring with an oversized topaz on his left hand. He wears his blonde hair up in a very large beehive style do. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the north. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Flaws: Shy, Disease. Bonds: Rich, Attractive, Immigrant. Occupation: Bather

Voice: Can't modulate volume

Attributes [hide]

Alexandre Copeland, Male Human Aristocrat 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp. Sard (50 gp). Chrysoprase (50 gp). Red spinel (90 gp). 1 Crowbar. 1 Disguise kit.


Social Check DCs


Manfred Milton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his long auburn hair kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Money/treasure; and he desires power and/or immortality

Ideals: Joker. Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Adventurer. Occupation: Apothecary

Voice: Pirate accent

Attributes [hide]

Manfred Milton, Male Human Barbarian 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)12 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Everard Sutton, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He likes to wear white tank tops with brown pants. His blonde hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady blue eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father took him hunting and taught him how to get in the mind of other creatures. He left for the west, certain he would find work there.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Ugly. Bonds: Immigrant, Nature, Enemies. Occupation: Guard

Voice: Irish accent

Attributes [hide]

Everard Sutton, Male Human Rogue 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)10 (+0) 15 (+2)13 (+1)
Skills Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Peter Morley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a robe, a symbol of magic around his neck, and a greataxe on his belt. His black hair is heavily combed to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: His mother raised him in a mountain cabin. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Peter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Shy, Fearful. Bonds: Nature. Occupation: Mason

Voice: Uses sign language

Attributes [hide]

Peter Morley, Male Human Wizard 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 12 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 20000 cp. 1 Minor magic item.


Social Check DCs


Trey Gentry, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a yellow tunic with brown highlights, and long black pants that bunch up around his shoes. His red hair and beard is wavy and long. His amber eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A powerful brothel owner made him what he is. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has gone from town to town working and never settling down anywhere, but has fallen for a local Armorer. He hasn't told them the truth, but wants to settle down with them.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Flaws: Impulsive, Antagonistic. Bonds: Mentor, Debt, Has a crush, Adventurer. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Trey Gentry, Male Human Bard 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)9 (-1) 8 (-1)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs

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