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Advanced [show]


Charles Ramsey, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears an entirely blue suit with green socks and a vest with buckled shoes. He is an epitome of beauty. He wears his brown hair down. He wears round tiny glasses practically rammed into his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great joy in being the best Banker in town.

History: He was born the only child of a wealthy merchant. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He then took over the family business and is one of the better Banker for hire.

Motivation: Retire the richest man in the west; and wants to open a new tavern

Ideals: Philantrophist, Entrepeneur. Bonds: Attractive, Job, Military. Occupation: Banker

Voice: Rolls R's

Attributes [hide]

Charles Ramsey, Male Human Expert 8
Medium (6'6") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)17 (+3) 10 (+0)10 (+0)
Skills History +6, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Goblin, Celestial
Attacks Melee +5 / 2d10+2, Ranged +2 / 2d10-1, Grapple +2

Possessions: 1500 gp. A roughly beaten golden orb (150 gp). Silver ewer (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Snape, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, and carries rapiers. He has a very tight haircut. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He served in the navy to pay for his family's outstanding loans. His childhood dream was to be a Miller, but he was a colossal failure. He has set out to sabotage the competition.

Motivation: He is currently in port desperately looking for someone to get him out; and further expansion of business

Ideals: Fighting, Philantrophist. Flaws: Antagonistic. Bonds: Military, Job, Slave. Occupation: Sculptor

Voice: Hollow voice

Attributes [hide]

Patrick Snape, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)11 (+0) 17 (+3)14 (+2)
Skills History +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 500 gp.


Social Check DCs


Tim Mori, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. His auburn hair is cut short. He wears an eyepatch.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. Tim was born on a far southern forest where he grew up under the tutelage of his father, an expert Shoemaker. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He's repulsed by the PC; and he is unsatisfied with his job

Ideals: Joker. Flaws: Ugly, Antagonistic, Disease. Bonds: Immigrant. Occupation: Shoemaker

Voice: Ums and uhs a lot

Attributes [hide]

Tim Mori, Male Human Warrior 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)9 (-1) 9 (-1)16 (+3)
Skills Intimidation +5, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 600 gp. Moss agate (5 gp). Malachite (5 gp). Golden pearl (110 gp). 1 Masterwork studded leather. 1 Darkwood Buckler.


Social Check DCs


Roland Trollope, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a brown shirt with thin violet vertical stripes and black pants. His hair is greying and his face has many wrinkles. His hazel eyes dart from person to person.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Like his mother and his brother before him, after school he went straight into learning to become a Mortician. In the meantime he has taken over work as a Mortician and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Antagonistic, Addict. Bonds: Poor, Job, Adventurer. Occupation: Mortician

Voice: Old thin voice

Attributes [hide]

Roland Trollope, Male Human Paladin 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Investigation +1, Performance +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. Tiger eye turquoise (15 gp). Azurite (15 gp). Coral (50 gp). Blue quartz (15 gp).


Social Check DCs


Don Wordsworth, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a grey costume with the symbols of luck on his torso. He is tall, broad shouldered and powerfully built. His black hair is well kept and his bushy mustache is tapered upwards at the ends. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Crown-heir they were divorced and he won custody of their son. He worked as a Masseuse, and he later adopted a second son.

Motivation: To get a good night's sleep.

Flaws: Ugly, Disease, Insomniac. Bonds: Guardian, Family. Occupation: Masseuse

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Don Wordsworth, Male Human Monk 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Deception +4, Stealth +5
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 45000 sp.


Social Check DCs

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