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Heward Beitz, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky red painted plate armor. His golden hair is unkempt and raggedy. His eyes, though not visible through his cowl, are green.

Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with his god.

History: Gifted from a young age, Heward studied abroad. His psionic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Locksmith

Voice: Scottish accent

Attributes [hide]

Heward Beitz, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 31 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)14 (+2) 8 (-1)7 (-2)
Skills Insight +1, Performance +0
Senses Passive Perception 9
Languages Common, Druidic, Auran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp.


Social Check DCs


Geoffrey Northcott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he dresses in tan turtlenecks beneath a grey coat with blue slacks. His tied-back hair is brown. He is very pretty but has cold, dead eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is able to make almost anything out of random pieces of junk.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. At some point he was captured by dire rats and was tortured. After several years of this he finally managed to escape. After a long history of fighting, Geoffrey and his spouse have recently divorced.

Motivation: A deep hatred of dire rats; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Slave, Enemies. Occupation: Sage

Voice: Old thin voice

Attributes [hide]

Geoffrey Northcott, Male Human Fighter 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 53 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)11 (+0) 11 (+0)9 (-1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 600 gp.


Social Check DCs


Ernest Winthrop, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'11" and wears skinny pants and wears a red and brown robe with the hood down. He is bald on top and has large auburn tufts of hair around his ears. He has blue eyes and a red hat with a brown feather.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Born in the west to a Stylist, Ernest learned a great deal about his father's area of expertise. His homeland was ravaged by war and he spent much of his life rebuilding it. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business.

Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Enemies, Job. Occupation: Stylist

Voice: Strong lisp

Attributes [hide]

Ernest Winthrop, Male Human Sorcerer 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 16 (+3)18 (+4)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Gunter Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears skinny pants and wears a red and brown robe with the hood down. His brown hair is cut short. His otherwise smooth face is marked with small tiny scars.

Personality: Gunter is depressed about a lot of things. He tends to be a nihilist. He is able to make almost anything out of random pieces of junk.

History: Gunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gunter took refuge in the ruined castle and found the beat up club and armor he uses now. He was granted psionic powers by his dying sister.

Motivation: He feels kind of lost in life.

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Poor, Nature. Occupation: Butcher

Voice: Italian accent

Attributes [hide]

Gunter Livingstone, Male Human Cleric 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)16 (+3) 7 (-2)13 (+1)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 8
Languages Common, Giant, Draconic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item.


Social Check DCs


Cory Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He has a slight overbite and is overall scrawny. He sports a long chestnut beard, and similarly colored long hair. His green eyes lackadaisically let the world flow into them.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his mother. A few years later when the east was not economically sound they moved to his current location. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the west; and a need for knowledge about a nearby landmark

Ideals: Joker, Fighting, Entrepeneur. Bonds: Attractive, Immigrant. Occupation: Architect

Voice: Slow speaker

Attributes [hide]

Cory Birkenhead, Male Human Aristocrat 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 17 (+3)13 (+1) 11 (+0)12 (+1)
Skills Medicine +3
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs

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