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Advanced [show]


Odo Wharton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a brown suit, blue shirt, and tan tie. His silver hair is greasy and uncared for. His face is covered beneath a completely black helmet.

Personality: He is fixated on the number 47. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Odo was born the youngest of three triplets. His arcane abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and to reunite with his absent father

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Family. Occupation: Scribe

Voice: Ums and uhs a lot

Attributes [hide]

Odo Wharton, Male Human Paladin 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)17 (+3) 12 (+1)18 (+4)
Skills Animal Handling +3
Senses Passive Perception 11
Languages Common, Gnome, Goblin, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 400 gp. Silver pearl (140 gp). Jet (140 gp). 1 Minor magic item.


Social Check DCs


Theobald Barclay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a yellow vest and prefers white and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is short and red. His amber unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. He is harsh and unforgiving.

History: Born to a poor family in the city he treasured whatever gifts he got. Cursed with vampirism at a very young age, Theobald has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Fighting. Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Shepherd

Voice: Scratchy, weak

Attributes [hide]

Theobald Barclay, Male Human Wizard 7
Medium (5'6") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 36 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +3, Survival +3
Senses Passive Perception 10
Languages Common, Abyssal, Infernal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 700 gp. Deep blue spinel (700 gp). Chrysoprase (70 gp). Lapis lazuli (8 gp).


Social Check DCs


Odo Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Mercenary. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are hazel.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Painter they were divorced and he won custody of their daughter. He worked as a Mercenary, and he later adopted a second daughter.

Motivation: He has money and likes to spend it; and he seems to be bored by most things

Flaws: Insomniac, Mundane. Bonds: Attractive, Family, Rich. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Odo Ainsworth, Male Human Adept 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 10 (+0)12 (+1)
Skills Acrobatics +3, Perception +2
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 44000 sp.


Social Check DCs


Gomory Kenley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is well dressed, but even with his fine clothing he looks run-down. His hair is always cut to a buzz. His face is scarred and worn.

Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is a Lamia in disguise. He made a point of taking high paying jobs and getting most of it up front. He was granted psionic powers by his dying brother.

Motivation: To be a Carpenter again; and he wants to meet his childhood hero

Ideals: Professionalism, Gifted. Flaws: Ugly. Bonds: Job, Adventurer. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Gomory Kenley, Male Human Druid 4
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 11 (+0)5 (-3) 7 (-2)11 (+0)
Skills Acrobatics +1, Persuasion +2
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Charles Gentry, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries with him a set of morningstars, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His brown hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are violet.

Personality: While he acts the brute, he is far gentler than he would appear. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Charles was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His necromantic abilities were realized during a raid on his village. Since then, he has sought to make the best of life.

Motivation: Wishes to resurrect an old love; and wants to have a good time and be beloved

Ideals: Fighting, Optimist, Gifted. Flaws: Ugly. Bonds: Poor, In love. Occupation: Sage

Voice: Deep voice with rolling R's

Attributes [hide]

Charles Gentry, Male Human Bard 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Arcana +3, Performance +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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