Diggory Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He is physically well-built. His blonde hair is kept up in a ponytail inside a small hat. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He also has developed a complete distrust of the Sage profession.
History: Born to a poor family in the city he treasured whatever gifts he got. In his 18th year, his parents were killed by a drow raid, leaving Diggory alone in the world. After a stint in an orphanage, he was adopted. He became a Mason soon after.
Motivation: Retire the richest man in the east; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Optimist, Entrepeneur. Bonds: Job, Poor, Enemies. Occupation: Mason
Voice: Raspy
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 8 (-1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
Possessions: 1000 sp.
Alexandre Dumph, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a worn and beaten armor. His blonde hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He's also a talented Ruler, but doesn't like to broadcast it.
Motivation: To pay off his debts; and to be a ruler again
Flaws: Insomniac, Disease. Bonds: Adventurer, Job, Debt. Occupation: Locksmith
Voice: Jamaican accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 49 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5
Possessions: 90000 cp. Violet garnet (200 gp). 1 Minor magic item. 1 Minor magic item.
Hunter Barney, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, typically a more casual-formal manner and is in decent physical shape. His white hair is cut short. He wears large thick round spectacles.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: Hunter hails from a village terrorized by illithids. His first spouse was a Farmer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by illithids. Hunter was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Doesn't want to be a Carpenter and was forced into it by his family; and his spouse's relatives view him with great suspicion
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Enemies, Family. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 21 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 |
Possessions: 700 gp.
Dustin Holton, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His head has been shaved. His fierce amber eyes like to dwell on things.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. Dustin was born on a far eastern forest where he grew up under the tutelage of his father, an expert Shepherd. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy.
Ideals: Philantrophist. Flaws: Ugly, Impulsive. Bonds: Rich, Immigrant. Occupation: Shepherd
Voice: High pitched and raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 31 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 10 (+0) | 15 (+2) | 4 (-3) | 12 (+1) |
Senses Passive Perception 7
Languages Common, Draconic, Auran
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
Possessions: 200 gp.
Hunter Huckabee, Male Human [Permalink]
Personal [hide]
Description: He wears violet leather gloves, a violet jacket, and tight pants, and carries hand crossbows. His hair is blonde, silky, and of moderate length. He wears large thick round spectacles.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He would rather hide behind his crafts than deal with other people.
History: He got into the Guard business at a young age. He moved from fad to fad and when he turned 15 he discovered dancing. He struck the Guard job and began his own company from there.
Motivation: Expand his business; and further expansion of business
Ideals: Fighting, Artistic. Flaws: Shy. Bonds: Attractive, Job. Occupation: Guard
Voice: Hissing voice
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 32 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 200 gp.
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