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Advanced [show]


Charles Altham, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'11" when asserting himself. He has moderate length auburn hair. He is baby faced.

Personality: He is mildly Human supremacist, though he does not identify as such. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: He was born in a small island village. While studying, he fell in love. They married and had a son. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle.

Ideals: Optimist. Flaws: Racist, Depressed. Bonds: In love, Nature. Occupation: Merchant

Voice: Speaks with a cold

Attributes [hide]

Charles Altham, Male Human Expert 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)10 (+0) 10 (+0)14 (+2)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Bertram Winchester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a white vest and prefers red and white shirts. His boots appear to have been at one point steel toed but are quite worn down and is in decent physical shape. His white hair is drawn into a tight pony tail with a card scrunchie. His face is covered beneath a completely black helmet.

Personality: Prone to second guessing himself, he comes off as nervous. He believes the world needs to unite to get rid of goblins once and for all.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. In his 10th year, his parents were killed by a goblins raid, leaving Bertram alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by goblins. Bertram was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: A deep hatred of goblins; and he wants revenge against goblins

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Enemies. Occupation: Spice Merchant

Voice: Pronounces difficult words wrong

Attributes [hide]

Bertram Winchester, Male Human Paladin 3
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)9 (-1) 8 (-1)16 (+3)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Shane Shelby, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is brown, silky, and of moderate length. His eyes are gray and catlike.

Personality: Shane speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him.

Ideals: Athletic, Impeccable, Joker. Bonds: Rich, Attractive. Occupation: Shepherd

Voice: Smoker's lung

Attributes [hide]

Shane Shelby, Male Human Commoner 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)6 (-2) 9 (-1)8 (-1)
Skills Investigation +0, Persuasion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Everburning torch. 4 Alchemist’s fire.


Social Check DCs


Gerald Dryden, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and wears a weathered and beat up set of banded mail beneath an oversized tan coat. His left leg appears badly burned and disfigured. His black hair is matted, messy, and big. His ears are large.

Personality: Cocky and sure of himself, he believes he is the best Mortician born in the past three hundred years. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born in the east to a Mortician, Gerald learned a great deal about his mother's area of expertise. His childhood dream was to be a Sailor, but he was a colossal failure. He became a Mortician soon after.

Motivation: His religion dominates his actions; and he is unsatisfied with his job

Flaws: Ugly. Bonds: Job, Religious. Occupation: Mortician

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerald Dryden, Male Human Expert 3
Medium (5'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 15 (+2)7 (-2)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 3200 sp.


Social Check DCs


Adelard Charlton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears tattered old clothes. He has a very tight haircut. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He misses his home and complains about the freezing weather, even in summer.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and find a way to reverse the transformation of his sister

Flaws: Ugly, Terse. Bonds: Immigrant, Military, Family. Occupation: Farmer

Voice: Irish accent

Attributes [hide]

Adelard Charlton, Male Human Monk 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)16 (+3) 11 (+0)12 (+1)
Skills Investigation +5, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Undercommon, Infernal
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 1900 sp. 1 Silk rope. 1 Hourglass.


Social Check DCs

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