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NPC Generator

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Advanced [show]


Ralf Norton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He very much looks the part of a Architect. With bright black hair and a scraggly beard. His eyes are gray and catlike.

Personality: He is mildly Human supremacist, though he does not identify as such. He is obsessed with a lost civilization.

History: Born to a pair of adventurers, Ralf grew up listening to his father's many stories. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He struck the Architect job and began his own company from there.

Motivation: Balancing his hectic life and new Architect responsibilities is difficult; and he is unsatisfied with his job

Ideals: Athletic. Flaws: Racist. Bonds: Job, Adventurer, Debt. Occupation: Architect

Voice: Old thin voice

Attributes [hide]

Ralf Norton, Male Human Cleric 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 9 (-1)8 (-1) 11 (+0)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp.


Social Check DCs


John Nash, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and sports brown clothing, slightly heavier than average wear. His auburn hair is braided into rings. He is very pretty but has cold, dead eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Athletic. Flaws: Secretive. Bonds: Attractive, Poor, Adventurer. Occupation: Blacksmith

Voice: Puts emphasis on the wrong words

Attributes [hide]

John Nash, Male Human Ranger 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 13 (+1)11 (+0) 17 (+3)5 (-3)
Skills Animal Handling +6, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 20000 cp.


Social Check DCs


Trym Rutherford, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he likes to wear darkened spectacles and heavy clothing, no matter the weather. He has no hair. His eyes are violet and beady.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of western immigrants he idolized his father. A few years later when the north was not economically sound they moved to his current location. He has achieved small success as a Baker.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Logical. Flaws: Ugly, Depressed. Bonds: Job, Immigrant. Occupation: Baker

Voice: Gruff and masculine

Attributes [hide]

Trym Rutherford, Male Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)8 (-1) 14 (+2)13 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Gerard Livingstone, Male Human [Permalink]

Personal [hide]

Description: This southern man wears a green vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his green boots flare out at the collars. His clothes are grease stained in places. His silver hair is greasy and uncared for. He is baby faced.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born in the south his family was never financially stable. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gerard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He desires power and/or immortality; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Immigrant, Adventurer. Occupation: Guard

Voice: Spits and sputters

Attributes [hide]

Gerard Livingstone, Male Human Warrior 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 16 (+3)12 (+1)
Skills Deception +3, Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp. Bloodstone (30 gp). Jet (140 gp). Red-brown spinel (140 gp). Red spinel (140 gp). 1 Magnifying glass.


Social Check DCs


Justin Clapham, Male Human [Permalink]

Personal [hide]

Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is well dressed, but even with his fine clothing he looks run-down. He wears his silver hair up. His green eyes lackadaisically let the world flow into them.

Personality: He acts crazy and hedonistic. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has worked as a Barkeep like his father before him.

Motivation: Further expansion of business.

Ideals: Justice, Gifted. Flaws: Ugly, Hedonist. Bonds: Job. Occupation: Barkeep

Voice: Sore throat, cough

Attributes [hide]

Justin Clapham, Male Human Paladin 7
Medium (5'2") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)12 (+1) 8 (-1)14 (+2)
Skills Insight +2, Stealth +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 50 pp. Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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