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NPC Generator

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Advanced [show]


Wymar Blankley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he usually wears his grey robe and has his flail always slung over his shoulder. His black hair and beard is wavy and long. His blue eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A powerful necromancer made him what he is. He moved from fad to fad and when he turned 15 he discovered writing. He has never given up on his writing dream.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against goblins

Ideals: Artistic. Flaws: Fearful. Bonds: Job, Mentor, Enemies. Occupation: Mortician

Voice: Sore throat, cough

Attributes [hide]

Wymar Blankley, Male Human Barbarian 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 29 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)14 (+2) 14 (+2)14 (+2)
Skills History +4, Religion +4
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Norman Gentry, Male Human [Permalink]

Personal [hide]

Description: A 6'0" western man, he wears a weathered and beat up set of banded mail beneath an oversized blue coat. He wears his white hair down. His half smiles and blue eyes are beguiling and draw you in.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Norman was born with his mother's beautiful face. Norman abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now travels the world, in search of power and loot.

Motivation: He wants to meet his childhood hero; and he would like to get married and retire

Ideals: Impeccable. Bonds: Attractive, Has a crush, Adventurer. Occupation: Crown-heir

Voice: Dutch accent

Attributes [hide]

Norman Gentry, Male Human Fighter 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 20 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)11 (+0) 12 (+1)14 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Anselm Rodney, Male Human [Permalink]

Personal [hide]

Description: This man wears red painted combat armor at almost all times. He is muscular with a powerful set of arms. His auburn hair is singed and shortened. He has gleaming, smiling green eyes.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. The war was a terrible time for him, and Anselm does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. When Anselm reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He wants nothing more than to rejoin the army; and to share knowledge with the world

Flaws: Ugly, Shy, Depressed. Bonds: Military. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Anselm Rodney, Male Human Cleric 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 42 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 18 (+4)10 (+0) 9 (-1)8 (-1)
Skills Animal Handling +1, Athletics +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Minor magic item.


Social Check DCs


Theobald Westcott, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, and he perpetually has his whip ready. He wears his hair in dreadlocks. His brown eyes lackadaisically let the world flow into them.

Personality: He exudes charisma. He is a tour de force of persuasion. Theobald is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He was born into a rich family. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: Money/treasure; and marry his brother to traveling adventurers

Ideals: Fighting. Bonds: Attractive, Family, Rich. Occupation: Armorer

Voice: Sounds elderly

Attributes [hide]

Theobald Westcott, Male Human Ranger 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)14 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, History +4
Senses Passive Perception 10
Languages Common, Goblin, Infernal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Cory Braxton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His red hair is braided into rings. His eyes are a pleasant violet.

Personality: He is a Engraver first and foremost. He believes firmly that knowledge should be universal. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His father had invested heavily in several trade routes and wanted him to inherit them. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and wants to open a new tavern

Ideals: Gifted. Bonds: Rich, Job, Immigrant, Nature, Family. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Cory Braxton, Male Human Warlock 4
Medium (5'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +1, Animal Handling +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 1 Minor magic item.


Social Check DCs

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