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Advanced [show]


Guy Cason, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears light armors faded through time and improper care. He wears his silver hair up. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Guy was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his sister.

Ideals: Optimist. Flaws: Insane. Bonds: Family. Occupation: Bather

Voice: Breathy voice

Attributes [hide]

Guy Cason, Male Human Adept 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 22 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)12 (+1) 11 (+0)8 (-1)
Skills Deception +2, Performance +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. Blue sapphire (900 gp). 1 Minor magic item.


Social Check DCs


Don Alby, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is renowned for his bright grey suits and hats. His long white hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: Don is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Merchant business at a young age. A few years later when the west was not economically sound they moved to his current location. He has worked as a Merchant like his mother before him.

Motivation: Money/treasure; and sabotage a competitor

Ideals: Extrovert, Philantrophist. Bonds: Job, Immigrant, Rich. Occupation: Merchant

Voice: Booming voice

Attributes [hide]

Don Alby, Male Human Expert 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)13 (+1) 9 (-1)7 (-2)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 400 gp.


Social Check DCs


Tim Wheatley, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a worn and beaten armor. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are likewise amber. His teeth are white and perfect.

Personality: He likes to make people angry or surprised. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Tim was born with his father's beautiful face. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Antagonistic, Insane. Bonds: Attractive. Occupation: Detective

Voice: Irish accent

Attributes [hide]

Tim Wheatley, Male Human Ranger 5
Medium (6'3") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Animal Handling +6, Nature +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Carved bone or ivory statuette (20 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). 1 Minor magic item.


Social Check DCs


Thomas Easton, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is lengthy. His skin is flawless and his green eyes scan people very quickly.

Personality: He is happy with his job as a Shipwright. He turns his eye from what people do, preferring to live and let live. He is skeptical of what others tell him and is slow to trust.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shipwright work with an outfit from a few towns over. Shipwright work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Further expansion of business; and expand his business

Flaws: Shy. Bonds: Attractive, Job, Mentor. Occupation: Shipwright

Voice: Soft and melodious

Attributes [hide]

Thomas Easton, Male Human Barbarian 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 28 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)16 (+3) 10 (+0)12 (+1)
Skills Medicine +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant, Dwarven, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 13000 cp. Golden yellow topaz (800 gp). Moonstone (50 gp). Black pearl (800 gp). 1 Half-Plate.


Social Check DCs


Shane Oakley, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a black costume with the symbols of magic on his torso, and is pretty ugly. His small hat is riddled with cuts and holes. He wears an eyepatch.

Personality: Eccentric and domineering, Shane will drive conversation. He is skeptical of what others tell him and is slow to trust.

History: From birth he was tutored by a cruel and relentless mentor. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world.

Ideals: Extrovert, Logical. Flaws: Ugly, Shy. Bonds: Mentor. Occupation: Apothecary

Voice: Cold and demanding tone

Attributes [hide]

Shane Oakley, Male Human Bard 8
Medium (6'4") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 44 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 15 (+2)13 (+1) 9 (-1)7 (-2)
Skills Intimidation +1, Medicine +2
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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