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Advanced [show]


Trey Coombs, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 6'2" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. He keeps his red hair in a flapper bob. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He takes great joy in being the best Tanner in town.

History: He served in the navy to pay for his family's outstanding loans. A few years later when the east was not economically sound they moved to his current location. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Money/treasure; and he wants nothing more than to rejoin the army

Bonds: Job, Military, Immigrant, Rich. Occupation: Tanner

Voice: Prounounces S like Z

Attributes [hide]

Trey Coombs, Male Human Druid 4
Medium (6'2") Human, Chaotic Good (CR 4)
Armor Class 9
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 11 (+0)10 (+0) 9 (-1)12 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. A necklace of small pink pearls (1000 gp). A necklace of small pink pearls (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Bertram Skelton, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He has the majority of his body covered in plate. He has a very tight haircut. His eyes are a pleasant brown.

Personality: He has a massive crush on the younger sibling of the Body Guard who has hired him part-time. He also is a firm believer in the manly ideal.

History: His parents moved while he was still in utero so he is the first generation to be born here. Bertram was born on a far western island where he grew up under the tutelage of his father, an expert Body Guard. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world.

Flaws: Ugly, Impulsive. Bonds: Has a crush, Immigrant. Occupation: Body Guard

Voice: Tuts and clicks tongue

Attributes [hide]

Bertram Skelton, Male Human Warlock 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 300 gp. A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). 1 Masterwork Heavy wooden shield. 1 Darkwood Shield.


Social Check DCs


Shane Garfield, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His whole body is exceptionally muscular. He wears his chestnut hair down. His fierce hazel eyes like to dwell on things.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He got away from his former life and has fallen to alcoholism.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Rich, Immigrant. Occupation: Mercenary

Voice: High pitched and raspy

Attributes [hide]

Shane Garfield, Male Human Paladin 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)12 (+1) 14 (+2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp.


Social Check DCs


Theodoric Enfield, Male Human [Permalink]

Personal [hide]

Description: He wears a fancy violet suit. He carries a battered longsword and tarnished longbow as well. His brown hair is knotted and matted. His brown unseeing eyes seem to look past you.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is an amazing painter.

History: Theodoric was born in the south. At a young age he loved to build and create. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Justice, Gifted, Persistence. Flaws: Disease. Bonds: Attractive. Occupation: Priest

Voice: Aggressive tone

Attributes [hide]

Theodoric Enfield, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 11 (+0)7 (-2) 13 (+1)10 (+0)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple +3

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Odo Windsor, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He prefers to wear tan pants and tee shirts, marred by chocolates. He has a small bristly mustache and wavy chestnut hair. He wears crescent spectacles with a black brim.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety.

Ideals: Fighting. Flaws: Ugly, Disease, Fearful. Bonds: Nature. Occupation: Glassblower

Voice: Timid voice

Attributes [hide]

Odo Windsor, Male Human Cleric 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)10 (+0) 12 (+1)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532

Possessions: 400 gp.


Social Check DCs

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