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Advanced [show]


John Byron, Male Human [Permalink]

Personal [hide]

Description: This man wears pastel leather gloves, a pastel jacket, and tight pants, and sports empty pouches on his belt. His feathered hat is riddled with cuts and holes. His hazel eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He's also a talented Sailor, but doesn't like to broadcast it.

Motivation: To be a Sailor again; and further expansion of business

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Job. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

John Byron, Male Human Warrior 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 13
Hit Points 53 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 18 (+4)13 (+1) 13 (+1)10 (+0)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 6000 sp. Brown-green garnet (100 gp). Jasper (80 gp). Banded agate (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Blackwood, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His hair is short and white. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born to a pair of adventurers, Odo grew up listening to his father's many stories. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Barrister.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Justice, Joker. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Barrister

Voice: Italian accent

Attributes [hide]

Odo Blackwood, Male Human Cleric 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 11 (+0)11 (+0) 9 (-1)13 (+1)
Skills Intimidation +3, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp.


Social Check DCs


William Woods, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and wears silk and lounges about seductively. His hair is auburn and curly. He has a tattooed face.

Personality: This man loves music and to teach people music more than just about anything. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, William grew up listening to his father's many stories. He worked as a nervous Bather and found it very stressful. He now owns his own business.

Motivation: He's looking for his big break.

Ideals: Artistic. Bonds: Attractive, Job, Adventurer, Enemies. Occupation: Bather

Voice: Speaks like tongue is numb

Attributes [hide]

William Woods, Male Human Ranger 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 14 (+2)13 (+1) 8 (-1)13 (+1)
Skills History +3, Performance +3
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Chalcedony (60 gp). Moss agate (6 gp). Silver pearl (130 gp). Jet (130 gp).


Social Check DCs


Aldous Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His silver hair is still thick. His eyes are likewise amber.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not believe in violence as a means to an end. He is a dedicated Bounty Hunter but believes his peers are too gung-ho.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. In his 14th year, his parents were killed by a gnolls raid, leaving Aldous alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Many gnolls want him driven away; and his religion dominates his actions

Ideals: Optimist, Pacifist. Bonds: Attractive, Religious, Enemies. Occupation: Bounty Hunter

Voice: Irish accent

Attributes [hide]

Aldous Mitchell, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)11 (+0)
Skills Athletics +3, Nature +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp.


Social Check DCs


Gerald Bradshaw, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He dresses in white turtlenecks beneath a red coat with white slacks. His hair is greying and his face has many wrinkles. He has amber eyes and a white hat with a red feather.

Personality: A skeptical and narcissistic man, Gerald's first love is himself. His second love is also himself. Gerald enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in a small forest village. His father was very strict, and drilled into him lessons on being the perfect gentleman. He now travels the world, in search of power and loot.

Motivation: Meet up once more with his childhood friend.

Ideals: Impeccable. Flaws: Hedonist. Bonds: Nature, Adventurer. Occupation: Architect

Voice: Squeaky

Attributes [hide]

Gerald Bradshaw, Male Human Warrior 6
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 57 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)5 (-3) 15 (+2)6 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2

Possessions: 500 gp.


Social Check DCs

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