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NPC Generator

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Advanced [show]


Trym Richie, Male Human [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He carries a battered lance and tarnished axe as well. His silver hair is lengthy. His eyes are green and catlike.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Fighting, Optimist. Bonds: Nature, Military, Immigrant. Occupation: Engraver

Voice: Soft and melodious

Attributes [hide]

Trym Richie, Male Human Cleric 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)11 (+0) 14 (+2)10 (+0)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roger Stanton, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered longbow and tarnished dagger as well. His auburn hair is smooth and relatively long. His amber eyes are slightly larger than normal.

Personality: Roger is depressed about a lot of things. He tends to be a nihilist. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Roger fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To prove his worth to the world.

Ideals: Fighting. Flaws: Depressed, Impulsive. Bonds: Attractive, Mentor. Occupation: Server

Voice: Spits words with contempt

Attributes [hide]

Roger Stanton, Male Human Warlock 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)16 (+3) 10 (+0)9 (-1)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 100 gp.


Social Check DCs


Percival Morton, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel feathered hat and pastel clothes. He wears a colorful flower in his white hair. He tend to wears goggles to shield his eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many illithids want him driven away; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Religious, Rich, Enemies. Occupation: Apothecary

Voice: High pitched and raspy

Attributes [hide]

Percival Morton, Male Human Commoner 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Everard Snowdon, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he wears professional attire. His white hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is calm most of the time but flees social interaction. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has passion for adventuring and risk

Ideals: Professionalism. Flaws: Insane, Shy. Bonds: Attractive, Adventurer. Occupation: Bricklayer

Voice: Breathy voice

Attributes [hide]

Everard Snowdon, Male Human Commoner 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)11 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: Citrine (40 gp). Iolite (40 gp).


Social Check DCs


Charles Harlan, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries swords. His hair, while still mostly auburn, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Charles fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Optimist. Bonds: Attractive, Rich. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

Charles Harlan, Male Human Paladin 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)13 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Persuasion +1
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3100 sp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Gold and topaz bottle stopper cork (500 gp).


Social Check DCs

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